vray GPU bug - env fog gizmo falloff not working

On current vray gpu update and as in title env fog atmos gizmo falloff not working at all.

Is there a timeline for this? I also really miss not having maps work in env fog? it kinda negates the speed increase you get from GPU in atmospherics.

Maybe you could share a roadmap or features for vray gpu?

I would actuallty recommend splitting it from CPU and developing it properly - then the feature disaparity may not be so bloody annoying, took me 20 mins of fiddling to realise it was a GPU isse - or you could have the features that dont work removed in the UI…at the least.

The issue is already logged (internal bug-tracker id: VGPU-3461) for developer investigation. I’ll bump its priority additionally.
I can’t really give specifics for timelines, I’m afraid. We are constantly working on supporting features on the GPU, so eventually, this particular issue will be resolved as well.