This is everything that is logged when i start the live link and then load the scene as config only. I dont know what im looking for here.
20:50:35.909 [inf] === 10/02/2026 ===
20:50:35.908 [inf] Chaos Vantage v3.4.0 (build 5203107, hash d9aa32ea)
20:50:35.908 [inf] Build date: Sep.23.2026
20:50:36.074 [inf] System memory: 31.95 GB
20:50:36.074 [inf] Windows version is 10.0.26200.
20:50:36.074 [inf] Hardware accelerated scheduling: ON
20:50:36.074 [inf] TDR level: 0
20:50:36.074 [inf] TDR delay: 2
20:50:36.100 [inf] Device #0: NVIDIA GeForce RTX 4080 SUPER, 16047 MB (DevId=0x2702, SubSysId=0x89781043, LUID=67568)
20:50:36.100 [inf] Output device: \\.\DISPLAY1, HDR=0, BitsPerColor=8, ColorSpace=0, RedPrimary=(0.681, 0.312), GreenPrimary=(0.268, 0.663), BluePrimary=(0.150, 0.049), WhitePoint=(0.312, 0.329), MinLuminance=0.355, MaxLuminance=343.7, MaxFullFrameLuminance=343.7
20:50:36.289 [inf] Device #1: Microsoft Basic Render Driver, 0 MB (DevId=0x8C, SubSysId=0x0, LUID=74759)
20:50:36.289 [inf] Using device #0 [1 node ].
20:50:36.289 [inf] NVIDIA driver version 616.92 detected.
20:50:36.328 [inf] Base renderer initialized in 418.8 ms
20:50:36.360 [inf] AMD Ryzen 9 5950X 16-Core Processor, 32 threads
20:50:36.361 [inf] Created ThreadManager for 32 threads
20:50:36.405 [inf] Loading 1218 V-Ray plugins took 43 ms.
20:50:36.552 [inf] Loading USD support took 116 ms.
20:50:36.564 [inf] Detected 80 SMs for device ‘NVIDIA GeForce RTX 4080 SUPER’.
20:50:36.603 [inf] SER is supported for device ‘NVIDIA GeForce RTX 4080 SUPER’.
20:50:40.659 [dev] createRaytracingPipelineState (device 0) took 4054 milliseconds !
20:50:40.675 [inf] Creating all shader pipeline states took 4072 ms.
20:50:40.769 [dev] new TextureManager time : 0.09 seconds
20:50:40.839 [inf] (NVIDIA GeForce RTX 4080 SUPER) Internal buffers size : 284 MBs (0 MBs for shadows, 233 MBs for path state, 49 MBs for hit state, 0 MBs for local results, 2 MBs for look-up tables).
20:50:40.911 [inf] No VR headset available.
20:50:41.183 [dev] NVIDIA DLSS-RR Minimum driver version was reported as : 537.2
20:50:41.237 [inf] Initializing denoiser and post-processing took 395 ms.
20:50:41.237 [dev] NVIDIA DLSS-FG Minimum driver version was reported as : 520.0
20:50:41.237 [dev] NVIDIA DLSS-MFG is not supported on this device
20:50:41.310 [dev] new Scene time : 0.01 seconds
20:50:41.331 [dev] Creating output resources took 21 ms.
20:50:41.332 [inf] Scene scale set. One scene unit equals 0.010000 meters.
20:50:41.333 [inf] Scene cleared in 0.00s.
20:50:41.341 [dev] Copying geometry data to GPU took 7 ms.
20:50:41.341 [dev] Building and compacting BLAS buffers…
20:50:41.348 [dev] Build schedule : 2 ms (buffers : 2 ms, command (CPU) : 0 ms); Build command (GPU) : 3 ms.
20:50:41.348 [dev] Compacting BLAS buffers took 1 ms and saved 0.00 Kbytes on the GPU ( 0.00 % ), required additional 192.00 Kbytes during compaction.
20:50:41.348 [dev] BLAS build and compact took 7 ms for 3 BLASes.
20:50:41.391 [dev] Using 0 lights.
20:50:41.393 [inf] (NVIDIA GeForce RTX 4080 SUPER) Internal buffers size : 287 MBs (4 MBs for shadows, 233 MBs for path state, 49 MBs for hit state, 0 MBs for local results, 2 MBs for look-up tables).
20:50:41.393 [dev] Updating GPU lights took 44 milliseconds to execute.
20:50:41.393 [dev] TLAS build took 0 ms !
20:50:41.393 [dev] Memory for all 0 shading graphs : 0.00 KBytes.
20:50:41.394 [inf] (NVIDIA GeForce RTX 4080 SUPER) Internal buffers size : 287 MBs (4 MBs for shadows, 233 MBs for path state, 49 MBs for hit state, 0 MBs for local results, 2 MBs for look-up tables).
20:50:41.394 [dev] Shading graph local result slots per thread changed to 1.
20:50:41.394 [inf] Loaded 2 8-bit textures from disk using 0.04 GBs of additional CPU memory.
20:50:41.394 [inf] Texture loading wait : 0.00s. Load : 0.15s. Build mipmaps : 0.00s (0.00s idle). CPU memory used for textures : 0.04 GBs.
20:50:41.394 [dev] Geometry mem | GPU dedicated : 20.23 K ( 576.00 K alloced) | GPU shared : 0.00 K ( 0.00 K alloced) | GPU total : 20.23 K ( 576.00 K alloced) | CPU : 42.42 K |
20:50:41.394 [dev] Instance mem | GPU dedicated : 0.00 K ( 0.00 K alloced) | GPU shared : 0.00 K ( 0.00 K alloced) | GPU total : 0.00 K ( 0.00 K alloced) | CPU : 12.68 K |
20:50:41.394 [dev] BLAS mem | GPU dedicated : 23.00 K ( 192.00 K alloced) | GPU shared : 0.00 K ( 0.00 K alloced) | GPU total : 23.00 K ( 192.00 K alloced) |
20:50:41.394 [dev] TLAS mem | GPU dedicated : 0.00 K ( 0.00 K alloced) | GPU shared : 0.00 K ( 0.00 K alloced) | GPU total : 0.00 K ( 0.00 K alloced) |
20:50:41.394 [dev] Total geom mem | GPU dedicated : 43.23 K ( 768.00 K alloced) | GPU shared : 0.00 K ( 0.00 K alloced) | GPU total : 43.23 K ( 768.00 K alloced) | CPU : 55.10 K |
20:50:41.394 [inf] Process Dedicated | Budget : 14.92 G, Usage : 1.22 G, Available for reservation : 7.59 G, Current reservation : 0.00 K
20:50:41.394 [inf] Process Shared | Budget : 15.22 G, Usage : 264.52 M, Available for reservation : 7.74 G, Current reservation : 0.00 K
20:50:41.394 [dev] --------------------------------------------------------------------------------------------------------
20:50:41.394 [dev] ------------------------ Memory Manager State
20:50:41.394 [dev] 0.00 Kbytes in 0 free heaps.
20:50:41.395 [dev] Tier ’ Forever’ | heaps : 1 | free ranges : 1 | total : 64.00 Mbytes | free : 44.06 Mbytes | largest range : 44.06 Mbytes
20:50:41.395 [dev] Tier ’ Frame’ | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes
20:50:41.395 [dev] Tier ’ Temp0’ | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes
20:50:41.395 [dev] Tier ’ Temp1’ | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes
20:50:41.395 [dev] Total managed memory : 64.00 Mbytes !
20:50:41.395 [dev] --------------------------------------------------------------------------------------------------------
20:50:41.395 [dev] Light cache factor set to 2.08
20:50:41.419 [inf] Lavina core initialized in 0.58 seconds
20:50:41.741 [inf] Window initialized in 5413.0 ms
20:50:41.746 [inf] Starting local HTTP command server on port 20702.
20:50:41.771 [inf] Cosmos HTTP service is configured at 127.0.0.1:30305
20:50:41.771 [inf] Cosmos HTTPS service is configured at 127.0.0.1:30306
20:50:41.773 [inf] Connected to local Cosmos service:
20:50:41.773 [inf] state: running
20:50:41.773 [inf] services: online
20:50:41.773 [inf] version: 2026.09.23-719497 build 719497 (latest is 2026.09.23-719497)
20:50:41.773 [inf] frontend: https://cosmos.chaos.com
20:50:41.773 [inf] backend: cosmos.chaos.com:443
20:50:41.773 [inf] workdir: D:\Chaos Cosmos\Packages
20:50:41.773 [inf] logdir: C:\Program Files\Common Files\Chaos\Cosmos\cb.log
20:50:43.251 [inf] Started live link server on port 20701
20:50:43.282 [inf] Started live link v2 server on port 20703
20:50:43.326 [Wrn] C:\Users\admin\builds\48QVksJTk\0\lavina\lavina\src\vrdx_scene_live_link2.cpp:89 [-824] Refusing service to 127.0.0.1, requested incorrect service inquiry
20:50:43.375 [dev] Light cache factor set to 4.17
20:50:43.585 [inf] Camera tracking stopped.
20:50:43.623 [inf] Camera tracking plugins loaded.
20:50:43.623 [inf] Total initialization time: 7.72 seconds
20:50:44.157 [inf] Scene scale set. One scene unit equals 0.010000 meters.
20:50:44.157 [inf] Scene cleared in 0.00s.
20:50:44.176 [dev] Copying geometry data to GPU took 5 ms.
20:50:44.176 [dev] Building and compacting BLAS buffers…
20:50:44.180 [dev] Build schedule : 2 ms (buffers : 2 ms, command (CPU) : 0 ms); Build command (GPU) : 0 ms.
20:50:44.180 [dev] Compacting BLAS buffers took 1 ms and saved 0.00 Kbytes on the GPU ( 0.00 % ), required additional 192.00 Kbytes during compaction.
20:50:44.180 [dev] BLAS build and compact took 4 ms for 3 BLASes.
20:50:44.215 [dev] Using 0 lights.
20:50:44.215 [dev] Updating GPU lights took 28 milliseconds to execute.
20:50:44.217 [dev] TLAS build took 0 ms !
20:50:44.217 [dev] Memory for all 0 shading graphs : 0.00 KBytes.
20:50:44.217 [inf] Loaded 4 8-bit textures from disk using 0.01 GBs of additional CPU memory.
20:50:44.217 [inf] Texture loading wait : 0.00s. Load : 0.03s. Build mipmaps : 0.00s (0.00s idle). CPU memory used for textures : 0.06 GBs.
20:50:44.217 [dev] Geometry mem | GPU dedicated : 20.23 K ( 576.00 K alloced) | GPU shared : 0.00 K ( 0.00 K alloced) | GPU total : 20.23 K ( 576.00 K alloced) | CPU : 42.42 K |
20:50:44.217 [dev] Instance mem | GPU dedicated : 0.00 K ( 0.00 K alloced) | GPU shared : 0.00 K ( 0.00 K alloced) | GPU total : 0.00 K ( 0.00 K alloced) | CPU : 12.68 K |
20:50:44.217 [dev] BLAS mem | GPU dedicated : 23.00 K ( 192.00 K alloced) | GPU shared : 0.00 K ( 0.00 K alloced) | GPU total : 23.00 K ( 192.00 K alloced) |
20:50:44.217 [dev] TLAS mem | GPU dedicated : 0.00 K ( 0.00 K alloced) | GPU shared : 0.00 K ( 0.00 K alloced) | GPU total : 0.00 K ( 0.00 K alloced) |
20:50:44.217 [dev] Total geom mem | GPU dedicated : 43.23 K ( 768.00 K alloced) | GPU shared : 0.00 K ( 0.00 K alloced) | GPU total : 43.23 K ( 768.00 K alloced) | CPU : 55.10 K |
20:50:44.217 [inf] Process Dedicated | Budget : 14.92 G, Usage : 1.13 G, Available for reservation : 7.59 G, Current reservation : 0.00 K
20:50:44.217 [inf] Process Shared | Budget : 15.22 G, Usage : 352.96 M, Available for reservation : 7.74 G, Current reservation : 0.00 K
20:50:44.217 [dev] --------------------------------------------------------------------------------------------------------
20:50:44.217 [dev] ------------------------ Memory Manager State
20:50:44.217 [dev] 0.00 Kbytes in 0 free heaps.
20:50:44.217 [dev] Tier ’ Forever’ | heaps : 1 | free ranges : 3 | total : 64.00 Mbytes | free : 42.94 Mbytes | largest range : 41.06 Mbytes
20:50:44.217 [dev] Tier ’ Frame’ | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes
20:50:44.217 [dev] Tier ’ Temp0’ | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes
20:50:44.217 [dev] Tier ’ Temp1’ | heaps : 0 | free ranges : 0 | total : 0.00 Kbytes | free : 0.00 Kbytes | largest range : 0.00 Kbytes
20:50:44.217 [dev] Total managed memory : 64.00 Mbytes !
20:50:44.217 [dev] --------------------------------------------------------------------------------------------------------
20:50:44.217 [dev] Light cache factor set to 4.17
20:50:44.325 [dev] Creating lights’ UI took 0.08 seconds.
20:50:44.328 [inf] Cannot create a connection to the 3DMouse.: not connected
20:50:44.343 [inf] License obtained successfully (1).
20:50:44.425 [dev] Light cache factor set to 4.17
20:50:44.466 [dev] Baking sky texture took 21 milliseconds to execute.
20:50:44.492 [dev] Freed 0.00 K bytes of unused textures and uploaded 62.19 Mbytes for 11 newly used texture(s) to GPU memory in 26 ms. GPU memory used for textures : 0.07 GBs.
20:50:44.493 [dev] Light tree build took 0 milliseconds.
20:50:44.494 [dev] Using 1 lights.
20:50:44.496 [inf] (NVIDIA GeForce RTX 4080 SUPER) Internal buffers size : 294 MBs (10 MBs for shadows, 233 MBs for path state, 49 MBs for hit state, 0 MBs for local results, 2 MBs for look-up tables).
20:50:44.496 [dev] Updating GPU lights took 2 milliseconds to execute.
20:51:02.845 [inf] Scene scale set. One scene unit equals 0.010000 meters.
20:51:02.845 [inf] Scene cleared in 0.00s.
20:51:02.850 [dev] Filling plug-in map took 0.00 seconds.
20:51:02.852 [dev] --------------------------------------------------------------------------------------------------------
20:51:02.852 [dev] Found plug-ins - all scenes (last scene):
20:51:02.852 [dev] 2578 ( 2578) x Node
20:51:02.852 [dev] 693 ( 693) x UVWGenChannel
20:51:02.852 [dev] 692 ( 692) x UVWGenChannel_fast_uvw_tm
20:51:02.852 [dev] 692 ( 692) x UVWGenChannel_crop_0
20:51:02.852 [dev] 674 ( 674) x UVWGenChannel_mode_1
20:51:02.852 [dev] 577 ( 577) x TexBitmap
20:51:02.852 [dev] 556 ( 556) x BitmapBuffer
20:51:02.852 [dev] 505 ( 505) x UVWGenChannel_fast
20:51:02.852 [dev] 505 ( 505) x UVWGenChannel_wrap_different
20:51:02.852 [dev] 464 ( 464) x UVWGenChannel_uvw_tm_is_id
20:51:02.852 [dev] 460 ( 460) x MtlSingleBRDF
20:51:02.852 [dev] 445 ( 445) x GeomStaticMesh
20:51:02.852 [dev] 418 ( 418) x BRDFVRayMtl
20:51:02.852 [dev] 341 ( 341) x MtlMulti
20:51:02.852 [dev] 234 ( 234) x TexCombineColor
20:51:02.852 [dev] 202 ( 202) x TexCombineFloat
20:51:02.852 [dev] 188 ( 188) x UVWGenChannel_slow
20:51:02.852 [dev] 188 ( 188) x UVWGenChannel_wrap_0
20:51:02.852 [dev] 168 ( 168) x TexNormalBump
20:51:02.852 [dev] 140 ( 140) x TexFloatToColor
20:51:02.852 [dev] 113 ( 113) x TexNormalMapFlip
20:51:02.852 [dev] 87 ( 87) x GeomMeshFile
20:51:02.852 [dev] 40 ( 40) x Mtl2Sided
20:51:02.852 [dev] 26 ( 26) x LightIES
20:51:02.852 [dev] 19 ( 19) x UVWGenChannel_mode_0
20:51:02.852 [dev] 17 ( 17) x LightRectangle
20:51:02.852 [dev] 12 ( 12) x BRDFLayered
20:51:02.852 [dev] 12 ( 12) x MtlMaterialID
20:51:02.852 [dev] 8 ( 8) x RawBitmapBuffer
20:51:02.852 [dev] 7 ( 7) x TexAColorChannel
20:51:02.852 [dev] 5 ( 5) x ColorCorrection
20:51:02.852 [dev] 5 ( 5) x TexMaxGamma
20:51:02.852 [dev] 5 ( 5) x TexCompMax
20:51:02.852 [dev] 3 ( 3) x UVWGenRandomizer
20:51:02.852 [dev] 2 ( 2) x BRDFLight
20:51:02.852 [dev] 1 ( 1) x VolumeVRayToon
20:51:02.852 [dev] 1 ( 1) x BRDFScanned
20:51:02.852 [dev] 1 ( 1) x EnvironmentFog
20:51:02.852 [dev] 1 ( 1) x UVWGenChannel_slow_uvw_tm
20:51:02.852 [dev] 1 ( 1) x BRDFBump
20:51:02.852 [dev] 1 ( 1) x RTEngine
20:51:02.852 [dev] 1 ( 1) x RenderView
20:51:02.852 [dev] 1 ( 1) x SunLight
20:51:02.852 [dev] 1 ( 1) x TexSky
20:51:02.852 [dev] 1 ( 1) x InfoRenderEngine
20:51:02.852 [dev] 1 ( 1) x CameraFilmTransform
20:51:02.852 [dev] 1 ( 1) x UVWGenChannel_crop_different
20:51:02.852 [dev] 1 ( 1) x CameraPhysical
20:51:02.852 [dev] 1 ( 1) x VolumeAerialPerspective
20:51:02.852 [dev] 1 ( 1) x RenderChannelDenoiser
20:51:02.852 [dev] 1 ( 1) x FilterLanczos
20:51:02.852 [dev] --------------------------------------------------------------------------------------------------------
20:51:02.852 [dev] Loading SettingsUnitsInfo
20:51:02.852 [inf] Scene scale set. One scene unit equals 0.025400 meters.
20:51:02.852 [dev] Loading SettingsOutput
20:51:02.852 [dev] Loading camera.
20:51:02.860 [dev] Loading RenderView (/RenderView) for camera ‘’.
20:51:02.860 [dev] Loading Physical camera (/CameraPhysical) for camera ‘’.
20:51:02.860 [dev] Light plugins found: 44 .
20:51:02.866 [dev] Loading IES file took 6 milliseconds to execute.
20:51:44.996 [inf] Transferring asset: \\10.0.111.2\Projects\Ritchie - Tsawwassen\Reference\ID\BIRDIETRIMLESS-DRAWINGS\BIRDIE TRIMLESS 2700K 500mA.ies
20:51:44.998 [inf] Asset \\10.0.111.2\Projects\Ritchie - Tsawwassen\Reference\ID\BIRDIETRIMLESS-DRAWINGS\BIRDIE TRIMLESS 2700K 500mA.ies not found by the host
20:51:44.998 [ERR] Error loading IES file ‘\\10.0.111.2\Projects\Ritchie - Tsawwassen\Reference\ID\BIRDIETRIMLESS-DRAWINGS\BIRDIE TRIMLESS 2700K 500mA.ies’ : -1: Cannot open IES profile “\\10.0.111.2\Projects\Ritchie - Tsawwassen\Reference\ID\BIRDIETRIMLESS-DRAWINGS\BIRDIE TRIMLESS 2700K 500mA.ies”
20:51:44.998 [dev] Loading IES file took 1 milliseconds to execute.
20:51:44.999 [dev] Lights loaded.
20:51:44.999 [dev] Loading nodes, decals, clippers…
20:51:44.999 [dev] Node plugins found: 2578, decal plugins found: 0, clipper plugins found: 0, volume grid plugins found: 0
20:51:45.112 [inf] Transferring asset: C:\Users\FRITS\Documents\V-Ray Material Library\assets\Metal\Brushed_02_hires_raw.tx
20:51:45.112 [inf] Asset C:\Users\FRITS\Documents\V-Ray Material Library\assets\Metal\Brushed_02_hires_raw.tx not found by the host
20:51:45.112 [ERR] Loading ‘C:\Users\FRITS\Documents\V-Ray Material Library\assets\Metal\Brushed_02_hires_raw.tx’ failed ! Error : cannot open file:[LoadImageHeader] 1: Failed to open file: no such file (1); [LoadImageHeader] 1: Failed to open file: no such file !