Hello! I was wondering if anyone could point me in the right direction on if its possible to use the vrlens shader in the shop context to distort my Vray camera. With Karma I am able to use this in the Lens Shader VOP parameter.
I tried using the shader in all possible combinations inside the Physical Camera/Distortion tab but can’t get it to work. Is this a limitation? I also noticed that the stereoscopic render setting in Solaris is gone compared to the Vray ROP
My goal is to render stereoscopic panorama, over/under. If there are other alternatives for this I am open to it (ideally staying within Solaris)
Best,
Enrique