Hi, I have a scene that I set up and rendered using Vray 2, and all the ‘Raw’ passes such as the VrayRawReflection looked as they were supposed to look. However since I upgraded to Vray 3, I have rendered out the exact same scene and even created a new Vray 3 camera but all of the ‘Raw’ passes are extremely over exposed and look completely different from the old render, however the RGB and anything that isn’t a Raw pass looks the same. I can’t figure out what is causing the problem. Can anyone help? Here is a side my side comparison the left one being the old and correct version…
Would it be possible to send us that scene for investigation?
Does the issue appear only on that scene or it persists on every scene?
Let us also know the exact V-Ray 3.x service pack that you are using.

