Today, 03:35 PM
Hi, this is my vray color map default in 3ds max 2017 sp3 - vray next 1.2… R 186 G 186 B 186 ---> R 0.5 G 0.5 B 0.5
in 3ds max 2020 this color is R 128 G 128 B 128 --> R 0.5 G 0.5 B 0.5
Why does it change the values?
Thanks in advance
ops…sorry..
I made a mistake, I used wrong forum section..can you change my post, the section is “V-Ray for 3ds Max :: Problems”
The strange thing is that in 3ds max 2020 when I open a scene done with Max 2017, I import or I only open the library of materials that I created with the previos versions, the Vray Color map changes suddenly and from 128-128-128 --> 0,5 0,5 0,5 goes to 186-186-186 --> 0,22 0,22 0,22
Is that any solution to solve the problem?
I’m sorry for my english
Yeah, send the scene over to support. It could be a bug, or something related to max 2020’s color spaces’ setup.
Support will figure it out, they’re that good.
It seems that the VRayColor map in your scene had a gamma correction applied to it, which produced the differences in RGB values.
The gamma correction parameters are currently hidden from the UI and are accessible only through MaxScript. The particular map possibly came from a previous version of V-Ray, where these settings were available in the UI.
To return the value to its defaults, type these lines in the MaxScript listener:
m=VRayColor()
m.gamma_correction=0