will it be possible to brush and style Vray Fur? add forces, and interact with objects? ![]()
better than thisā¦
put a turn to vrayfurr modifier on top of shave and haircutā¦
or just render shave and haircut with the option in the haircut settings⦠render as vray furrprimitivesā¦
ah this would be greatā¦
Tom
This cannot be done at the moment, since there is no API for accessing shave&haircut-generated hair from the renderer.
Still, in recent builds, you can control the fur direction and orientation with RGB bitmaps. If you use the Vertex color channels, you can paint those in the viewport and watch the vrayfur preview react to the changes in realtime.
Best regards,
Vlado
ooooooooooo
mmm
heheheā¦u really make my day whenever u start a sentence as this!
hehehe :lol:
Ornatrix renders Vray hair natively and comes with very good styling tools . Renders Mray hair natively as well btw.
http://www.ephere.com/ornatrix/
This cannot be done at the moment, since there is no API for accessing shave&haircut-generated hair from the renderer.
Thanks Joe Alter! Why did Autodesk not put Ornatrix in Max instead of the Joe Alter Hair. We all know there must be problems working with Joe Alter because things got messed up with Splutterfish, and from what I read it was all Joe Alterās fault for screwing them, with some stupid licensing nit-picking thing.
Still, in recent builds, you can control the fur direction and orientation with RGB bitmaps. If you use the Vertex color channels, you can paint those in the viewport and watch the vrayfur preview react to the changes in realtime.
That sounds awesome Vlado! Realtime feed back with Vrayfur! Awesome! ![]()
HAHAHAHA totally agree⦠*rubs hands in expectation of goodies later on*