Vray gpu 6 support for diffuse roughness

Hi Konstantin, Muhhamed and Peter Chauchev

This option is important for some textils, i would like to use it for some fabrics… it gives to the shader a kind of old textil, since i really like rustic architecture well this could be a great adition. Like some kind of dust over a fabric.

As i always Write again… please bring support for a complete control over materials.

Sometimes when i change from gpu to cpu in the material editor is like… ohhh this works great… then i try with vray gpu… not support for that.

We need a better control over materials with vray gpu.
For me these is still a big dissapoint because we have kind of half control over material.

Thanks again

Hi luisgamino2,

You are correct - the diffuse roughness is not supported on GPU.
I’ll have to consult with someone from the GPU team and see if it is possible to support.

Konstantin