If you set up some instanced vray rectangle lights they work fine. As soon as you switch them to disc, they go weird. Not sure how to explain it.
For a start whatever their size is is reset to 1.0 whether it is set on the light or by pscale. And secondly, it seems almost like there is a square and a circle in the same place and they self intersect.
Hey @Dubbie99 ,
Attached here is a scene with V-Ray Rectangle lights instanced over points with pscale and Cd attributes, both using a Geometry node with s@instance attribute and an Instancer object --> LINK.
Here’s a screenshot of the result on my end, with a build from Feb 07.
Could you please give my scene a go and see if ti works as expected for you?
Best regards!
