Vray Next Adaptive Dome feature

Hello!

I’ve got a problem with the new feature “Adaptive Dome” in Vray Next. I have a simple interior with a VrayDome and I have rendered it twice, one with the “Adaptive Dome” feature switched OFF, and the other one switched ON. Rendering time is the same in both, so I think I may have a configuration problem but I don’t have any idea where.

Thanks for the help

- VRAY NEXT Update 1.2
- Light cache secondary engine
- Brute force Primary
- Bucket mode
- Intel core I7 7820X 3.6
- 3DMax 2019
- Windows 10



Could you send this scene to support@chaosgroup.com so we can analyze it thoroughly?

Ok, no problem, i´m going to send my scene by email.

Thanks

Good morning, did you receive the scene that i sent by mail?, thanks.

Yes, thank you. I’ll take a look at it and write to you to share my findings.

Aleksandar, would you be kind and send me the scene as well? I’m quite curious as to what may be the source of this myself. :stuck_out_tongue:

edit: it’s also, i realise now, in the wrong problem section eheh. :slight_smile:

Thank you for the provided scene.

The reason for the lack of render time improvement in your scene is the light sampling method (from the Global Switches rollout). When modes other than ‘Adaptive Lights’ are active, the ‘Adaptive Dome’ will not work, regardless of the checkbox status. There will be a warning message stating that in future releases.

So, in order for the dome’s adaptiveness to function, you would need to activate the ‘Adaptive Lights’.

Maybe dim-out the adaptive dome light option if unsupported GI engine / sampling mode is used :slight_smile: ?

Best,
Blago.

Correct. Until SP2, at least. :slight_smile:

but We have a problem in our pipeline. Normally for our scenes we use a BOX CAMERA and in this case not runs correctly. If possible resolve this problem?
I can see nothing there, would you be able to point me at the issue?

I think the issue is the rendertime. It’s near the same ON or OFF

Oh, i see.
But because it’s a cubic camera, he ends up sampling pretty much the whole dome anyway (as the camera sees the whole interior).
I’m not sure that’s a problem with the technology, but i may be wrong.

I have tested with a recent nightly of V-Ray next, and the box camera works fine with the adaptive dome (around 50% speedup).
The same is valid for Photon-Mapped caustics.

wow, MAYBE i´m doing a bad step, but i don´t know the problem, because i´ve used the same scene only changes the camera box type. I´m going to check a different values etc.

Thanks for your help.

feel free to send me a scene at the address below, i’d be glad to help.

@TragnarionStudios my reply to you from yesterday bounced back.
Would you be so kind to send me an email from another address? The mail will have no attachments.