Hi all and Vlado,
I am trying to get some complicated architectural organic crossections using vray clipper and vray toon. But toon doesn’t work with the clipper, please have a look at the images. Is there anything i am missing ? My scenes have 20K objects and i want to do about 70 cuts. I would like to avoid using 70 group slice modifiers. IS there anything else i can do?
Hello,
Unfortunately Clipper and Toon don’t work together - it’s a known issue but we still haven’t fixed it.
Best regards,
Yavor
Thank you Yavor, Is that something we could see soon or is it down …down the line ?
If it’s all one material you can use a material override with an edgestex in the diffuse? Or doesn’t this work either? Or are you aiming for cell shaded graphics?
Thank you Vizioen … I use a simple white override material. But i like outlines like vray toon … and the edge texture doesn’t look how i want. I think if found a workaround i used the old 3ds max standard cameras with orthographic settings then i put the vray clipper and then i use the clipping planes of the camera aligned a couple of mm before the vray clipper. all the vray toon lines disappeared.
Great good to know.
I haven’t come up with a nice solution so far ![]()


