Vray rect light acting weird...

After the beta period of Vray 2.0, I re-installed the 1.5 and things have been a bit crazy. First I get this really strange behavior with the vray rect light which seems like it’s rendering the opposite colors of what it should. I rendered the scene with a dome light and a rect light for comparison:

rect light

dome light

Also, note how the GUI font is weird when I show the render stats and it’s not an oblique font, but the display that’s being distorted…
I’ve had issues with texture not rendering correctly also (some buckets do and some don’t, despite the fact that I’m not using DR and all the textures are local). I had to default to Mental Ray to finish a project with tight deadline :frowning:

Thanks all

BTW, I’m using maya 2011 on OSX 10.6.7 and vray 1.50 SP1


Hey,

I still haven’t been able to resolve this one… Chaos’ folks, any ideas?! :S

Thanks!!!

Can you get me the scene for this? The font issue may be normal (the VFB font data may have changed between versions), but the lighting issue is an odd one.

Best regards,
Vlado

Here it goes:

http://dl.dropbox.com/u/4965853/test\_rect\_light\_error\_01.zip

Sorry for the delay… battling deadlines!

Cheers