VrayBmpFilter + BB

Made a search bud I didn’t find anything on the subject. Sorry if I’m wrong and litter.

I have some Blend materials and they use bitmaps as masks. They look horrible unless I use VrayBmpFilter. Problem is that Max don’t include this part of the material when collecting for Backburner. I know you are aware of the fact that maps located in the VrayBmpFilter don’t show up in the Bitmap/photometric paths. And that once you fixed that this issue might be resolved at the same time.

Workaround is simply to use a network path to those maps nested but when you have a few and as I work alot locally. It takes time.

Lander, I think that has been fixed for SP3

oh crap. I’ve been living in a hole :slight_smile:

Thank’s I’ll crawl back down now.

That would have been great if it was available from the download section. But it’s not. Not for me anyways. April 19 2008 is what I have.
In the Beta section there are ony SP2’s from Oct 03, 2008. Is this the build you are refering to?

SP3 will be released shortly.