Vraydecal projected onto object with vraymtl + sss option produces unexpected results
scene file https://drive.google.com/file/d/1-GLNMcazrtCmdhClowDcWwpt5bcWQgSx/view?usp=share\_link
Vraydecal projected onto object with vraymtl + sss option produces unexpected results
scene file https://drive.google.com/file/d/1-GLNMcazrtCmdhClowDcWwpt5bcWQgSx/view?usp=share\_link
Thanks for the report. The issue is reproducible. I’ve logged it (internal bug-tracker id: VMAX-12877) for developer investigation. For now, you can use i.e. the VRayFastSSS2 shader as a workaround.