Does anybody know how can I render nicely an object’s wireframe with turbosmooth and Isoline display on?
What I get is curved lines with gaps in between them, just like on the picture I post here. These gaps are not random and they are on places where vertices of the smoothed object are.
Yeah, I already had that problem, to avoid that, I duped my object and created splines from the edges, but it would be great and easier if this could be fixed
I just tried to render the wireframe with scanline renderer and standard material’s Wire parameter and I got the same result. Probably not a VRay thing to fix then…