VrayHDRI map needs a slot

I’m not sure if it’s been brought up before but for me it’s really convenient to just drag & drop texture into the slots of maps (such as the “Bitmap” map for example). Sadly, “VrayHDRI” doesn’t have such slot and we need to always browse to the folder of the particular map or copy/paste the directory and file names into the field. This becomes very slow and tedious when you need to try various different maps. Any way this could be improved?

Thanks!

I don’t think we need a slot; the drag and drop behavior can be implemented for the path edit field as well… will make a note to look into it.

Best regards,
Vlado

Sure, whatever works best. I don’t mind for the field to remain as long as we can directly drop files onto it. :slight_smile: