the texture in VrayLightMaterial is not displayed in viewport
and
Vray Sky is not displayed in Background
the texture in VrayLightMaterial is not displayed in viewport
and
Vray Sky is not displayed in Background
Which 3ds Max version is this? The VRayLightMtl material texture is fine in Nitrous in 3ds Max 2012; VRaySky is fine in all 3ds Max versions except in Nitrous in 3ds Max 2012 (but it’s ok in DirectX/OpenGL). The VRaySky will be fixed in Nitrous, but we won’t be spending much time on the legacy DirectX/OpenGL modes.
Best regards,
Vlado
sorry forgot to mention:
max 2012 design 64 BIT on win 7 64 BIT
vray latest version 2 SP1
nvidia 580GTX and i7 990X
nitrous active
if i put a texture in the VrayLightMtl it does not show up in viewport
it renders fine but it does not show up in viewport
with directx everything works fine
Have you turned on the “Show realistic material in viewport” option for the VRayLightMtl material?
Best regards,
Vlado
… ah, ok … got it working now … has to be activated in material editor and in the viewport
just installed 2012 and are a little bit confused by that nitrous …
thanks a lot vlado
hi, it would be nice to get it work with Vray 1.5 SP6 ![]()