Would it be possible to enable a texture preview in triplanartex? Because whatever node that comes after triplanartex doesn’t have a preview. On complex shaders this makes a huge difference for previewing changes per node.
Example:
Or even better how about getting GPU support for the VrayTriplanarTex. I find GPU very effective making complex shades with a real-time preview.
This is already in the nightly builds… will try to add it for the next patch to 3.30
Best regards,
Vlado
That’s awesome Vlado!! ![]()
Yes, this will be fixed of course.
Best regards,
Vlado
Thanks Vlado ![]()