Wall Tile Not Rendering - HELP!

I can not for the life of me find out why this wall tile will not Render. I’ve been trying to find the solutions through various posts on this forum, but not finding the answer. Screen shots are below but we have some ceramic wall tile in a Servery that keeps rendering flat. I am using an image file, I have tried multiple images and it never renders. All the other materials are rendering fine throughout the building. The last image is me taking an existing brick material that renders and trying to change to the tile for this room, but still didn’t work. Please let me know if there is something I am missing that anybody sees.

I am using Revit 2018.3 and Enscape 2.5.3

@TStaab , thanks a lot for your post and welcome to our forum! :slight_smile:

The tiling options provided by Revit are not supported by Enscape, but since you imported an image instead, is there any chance you could briefly send me the project at hand so that I can troubleshoot the cause behind this?

Also, since you’re working with the Appearance tab, please make sure that this tab is also selected as the main Material Selection for Enscape:

Thanks a lot in advance! :slight_smile:

Damien,

Thank you for the response! Unfortunately it is a huge Cloud based model shared between multiple firms for a large high school remodel, so sending it wouldn’t work.

And yes the Appearance Tab is selected. I did change thew wall finish to one that is working elsewhere and it’s still not working, but one thought is it is a very thin wall (3/8") as for tile in this project we made a separate thin wall type that we attached to walls because in some areas the tile doesn’t go up all the way. The fact that another material working else where not working here make me wonder if the thinness of the wall is an issue. I haven’t changed the wall yet to see because there are items hosted to the walls. Have you heard of a Wall being too thin being an issue?

Obviously other thin objects seem to work fine with material but I’m wondering is a wall specifically attached to a wall behind it has issues? I’m just spitballing here, as I am at a loss.

It happened to me sometimes with “ceramic” type materials, the solution i found is making the material again, but with “generic” type

Hey @TStaab , thanks a lot for your response. So in this case, it’s probably also not possible to receive a very small cutout of the project which only includes one of these walls plus the texture? :slight_smile:

The wall thickness should not be the cause of this problem, but you can gladly try it out to see if that would help, and as mentioned by regiph, could you try what he proposed too? Thanks a ton in advance.

Demian,

I was able to get it to work. Basically I just had to make a new wall from scratch as generic, simply changing the wall to that type wouldn’t work but deleting the wall and putting the exact same new wall in it’s place would work. Not sure why at all, but did that and had to re-associate all the equipment I had attached to the walls and then it would render.

I’m happy to hear about that! Glad that you were able to figure it out. If you experience any other problems in the future, let me know so that I can further assist you.