As in the title, I Want To Assign Different Mat on VrayProxy objects.
(create random material and texture variation through object and material ID- or any other way that I am not aware of)
Thanks for the replies. My proxy object is not a tree or a forest but it is an architectural element which will be placed on specific coordinates (not random) but will be repeated many times.
So particle flow, vray instancer/particle flow, multiscatter, forrest pack is not an option for me.
I solved the problem. I was using a script to assign object ID on my proxy objects and this scripts probably didn’t work properly yesterday. Today when I use a different script, I was able to assign random Object ID to my instanced proxy.