Hi, I’m using V-Ray 7.4 for Blender 5.2.0 LTS in Linux.
I’m trying to texture a model with an Cubic Environment Mapping, to avoid having to UVWrap all the walls in the model, since it has wallis in 0 and 90 degrees walls.
But When placing the UVW Randomizer, suddently the UVW Mapping Changes to Projection Mapping and the Type of mappings disappear.
And fruthermore, If I connect a node down the line, for example a V-Ray Layered node, the UVW Mapping get change to a UV mode and the Matrix node gets Disconnected.
Does anybody knows if the UVW Randomizer node has a limitation when working with other types of mapping for example Object or Environment Mapping?
Or is this a bug? Should I open a Support Case?
The UVW Mapping nodes changes automatically when inserting the nodes in the pipe.
Even when connecting the UVW mapping node as the last node changes its configuration and wont let me work with other types of mapping.
Thanks a lot.


