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Plumber - Official Release.
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Whooooaa, i LOVE the Plumber... Still one of my favorite Animations.
Again, congratulations for the Team. Great Animation! Congrats to You, great Light, Textures and Look! Already waiting for your new Short...
Plumber is sooooooo funny...Sascha Geddert
www.geddart.de
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I keep watching it, its so funny, and I feel so sorry for that poor man. He deserves better
What more can I say, it's just excellentYou can contact StudioGijs for 3D visualization and 3D modeling related services and on-site training.
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was reading through what you said about the shair with the seams. was wondering if you could have used flat cloth with simcloth then use vray displacement. you guys said you did it with just textures.
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Great work
In you interview you say that you used sveral rigs for the charecter, did you had some kind of system that can replace rigs on the same charecter?
Did you only used morph targets for the facial animation?
Gili
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Hey Elf;
Yeah, just textures - I seem to recall displacement was pretty slow at that time and we wanted to keep rendertimes down to a minimum. Also, I don't think we ever really got close enough to have noticed it.
gilicom:
We had various characters each with various rigs. And yes, morph targets for the facial work.
-Richard
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dont get me wrong. everything looks great. was just curious about the cloth with displacement. kinda thinking ahead for future projects of mine and thinking aloud i guess
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