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Living and dining | Vray 6

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  • Living and dining | Vray 6

    Yet another classic living and dining for a new client, I know many won't like the style but I only do the render
    Some general view plus some detail:

    Click image for larger version

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    3D Scenes, Shaders and Courses for V-ray and Corona
    NEW V-Ray 5 Metal Shader Bundle (C4D/Max): https://www.3dtutorialandbeyond.com/...ders-cinema4d/
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  • #2
    A few more views:

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    3D Scenes, Shaders and Courses for V-ray and Corona
    NEW V-Ray 5 Metal Shader Bundle (C4D/Max): https://www.3dtutorialandbeyond.com/...ders-cinema4d/
    www.3dtutorialandbeyond.com
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    • #3
      They're a bit grey and empty...needs more gold I think, just to brighten things up

      Apart from that they are of course very well done
      https://www.behance.net/bartgelin

      Comment


      • #4
        It must be new money; it is only 14 karate. Great detail. What are your render times?
        Bobby Parker
        www.bobby-parker.com
        e-mail: info@bobby-parker.com
        phone: 2188206812

        My current hardware setup:
        • Ryzen 9 5900x CPU
        • 128gb Vengeance RGB Pro RAM
        • NVIDIA GeForce RTX 4090
        • ​Windows 11 Pro

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        • #5
          Im guessing your clients pay well
          e: info@adriandenne.com
          w: www.adriandenne.com

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          • #6
            Originally posted by glorybound View Post
            It must be new money; it is only 14 karate. Great detail. What are your render times?

            Hi Bobby, here are some statistics, including render time:

            -about 40million polygons plus render instances
            -over 250 lights(spherical, ies, and mesh light plus a physical sun/sky for the day light views)
            -large use of Vray Fur coupled with Vray Hair material for the carpet. The area was quite large (about 250 square meters of carpet) but thanks to ^Lele^ I've managed to limit the RAM consumption by using the dedicated level of detail feature, amazing!
            -I've used C4D R26, Vray6, Marvelous Designer, all modeled by me except for some laser scans
            -most textures and shaders created from scratch for this project, I've also used a few metal from my bundle
            -tone mapping and post production done 99.9% inside the frame buffer, just some highlights compression, a LUT, and some cryptomatte mask here and there, some white balance when needed
            -10 days of work including render time
            -about 4/5h per image @4K resolution on an old 8core system
            Last edited by sirio76; 11-10-2022, 03:20 PM.
            3D Scenes, Shaders and Courses for V-ray and Corona
            NEW V-Ray 5 Metal Shader Bundle (C4D/Max): https://www.3dtutorialandbeyond.com/...ders-cinema4d/
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            • #7
              Originally posted by fixeighted View Post
              They're a bit grey and empty...needs more gold I think, just to brighten things up

              Apart from that they are of course very well done
              Thanks
              Believe me or not this scene materials should have been much more rich, but the client saw some early render tests with a white override material, he like the images so much that have decided to keep them "simpler".
              Click image for larger version

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              3D Scenes, Shaders and Courses for V-ray and Corona
              NEW V-Ray 5 Metal Shader Bundle (C4D/Max): https://www.3dtutorialandbeyond.com/...ders-cinema4d/
              www.3dtutorialandbeyond.com
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              • #8
                Real lovely work and the render times seem fair.
                Bobby Parker
                www.bobby-parker.com
                e-mail: info@bobby-parker.com
                phone: 2188206812

                My current hardware setup:
                • Ryzen 9 5900x CPU
                • 128gb Vengeance RGB Pro RAM
                • NVIDIA GeForce RTX 4090
                • ​Windows 11 Pro

                Comment


                • #9
                  Yeah those white versions are rather classy....got a 2001 A Space Odyssey vibe to them

                  I did notice the carpet and thought how nicely that was realised...makes all the difference.
                  https://www.behance.net/bartgelin

                  Comment


                  • #10
                    Originally posted by fixeighted View Post
                    I did notice the carpet and thought how nicely that was realised...makes all the difference.
                    For the same client I've worked a lot with carpets, so I've experimented a bit with Fur and Hair shader, I've got interesting results.
                    Here are a couple tests for other rooms:

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                    3D Scenes, Shaders and Courses for V-ray and Corona
                    NEW V-Ray 5 Metal Shader Bundle (C4D/Max): https://www.3dtutorialandbeyond.com/...ders-cinema4d/
                    www.3dtutorialandbeyond.com
                    @3drenderandbeyond on social media @3DRnB Twitter

                    Comment


                    • #11
                      Originally posted by sirio76 View Post
                      Believe me or not this scene materials should have been much more rich, but the client saw some early render tests with a white override material, he like the images so much that have decided to keep them "simpler".
                      Haha, okay.

                      The carpet close-ups look fantastic! The length of the strands is driven by a map to get the nice embossed look?

                      https://www.behance.net/Oliver_Kossatz

                      Comment


                      • #12
                        The carpets are native hair and fur? Do you have a quantum computer or do you use black magic? Edit: sorry I now read your post explaining it was VrayFur. Still, last time I tried, it was extremely slow. Isn't ForestPack better for this than?
                        Last edited by Vizioen; 12-10-2022, 05:32 AM.
                        A.

                        ---------------------
                        www.digitaltwins.be

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                        • #13
                          You guys rule

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                          • #14
                            Thanks Rick!
                            3D Scenes, Shaders and Courses for V-ray and Corona
                            NEW V-Ray 5 Metal Shader Bundle (C4D/Max): https://www.3dtutorialandbeyond.com/...ders-cinema4d/
                            www.3dtutorialandbeyond.com
                            @3drenderandbeyond on social media @3DRnB Twitter

                            Comment


                            • #15
                              Originally posted by Vizioen View Post
                              The carpets are native hair and fur? Do you have a quantum computer or do you use black magic? Edit: sorry I now read your post explaining it was VrayFur. Still, last time I tried, it was extremely slow. Isn't ForestPack better for this than?
                              I’m on C4D so we don’t have Forestpack, we do have other scattering solutions but I think Vray fur works perfectly for this and it’s very easy to customize. Vray hair next shader is very fast too, and gives a nice soft look, I’ve tested also other shader setup for this but in the end hair next works better.
                              I’ve managed to get the whole scene done within 32GB of RAM.
                              3D Scenes, Shaders and Courses for V-ray and Corona
                              NEW V-Ray 5 Metal Shader Bundle (C4D/Max): https://www.3dtutorialandbeyond.com/...ders-cinema4d/
                              www.3dtutorialandbeyond.com
                              @3drenderandbeyond on social media @3DRnB Twitter

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