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Nice project, love the glows and flares, except the one flare that seems to follow for most of the animation, a little too dominate and too long for my taste ...still they create a very nice atmosphere
Ya, The people playing tennis are a nice touch, just maybe a little slow? and the guy in the begining could use a walk cycle or something? ...not to pick apart the people too much, but also some more randomness in the crowds would help out
Is it all rendered in one pass? or did you have layers?
I think I know what you mean, it does fall apart a bit when it's high up. The colour grading should be less as you get higher in the sky and it is to a degree but not enough to be realistic-ish but then things are pretty boring without it. I like the first 600 frames or so then it just starts looking a little dull.
Yep you have well understood (I have a bad english )
So how do you have populate your stadium and what is your post effect if you have time to share?
I'm very curious about these two thing.
But very good work of course thare are just a few thing about this great work.
PS: Where are you in Australia? (you post me a pm if you prefer)
The lighting is nice - it actually makes you squint in some places - something we always try to do. Trees look good. I've been 'trying' with Bionatics, but I have many many problems so far with quality/speed. I also like the simplicity of the camera path.
Lens flare is a bit much in my opinion - also, I suppose the strong box filter effect could be seen to make the animation seem very old (sepia almost)
Awesome animation. I have been testing image sizes and increases in irradiance map settings related to final product and time per frame. HAve you come to any optimum settings in that area?
I see your animation is 640x480. I found if I rendered out 1100x825 at a lower irradiance map settings and then brought down to 480x360 it was much quicker and seemed a better quality than running 480x360 with high settings. Just trying to optimize my time rendering so many frames.
It may have something to do with my compression selections through premiere as well I guess??
Do you, or anyone else, have any tips in that regard?? Thanks again looks really awesome.
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