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  • Stadium Animation



    http://www.richarddesouza.com/v2.0/t...x_tennyson.htm

    This is a little animation we just wrapped up. The windows media version has far better compression, image quality. Enjoy.
    Richard De Souza

    www.themanoeuvre.com

  • #2
    Superb work ....congrats. There's a little flickering but that maybe compression.
    Natty
    http://www.rendertime.co.uk

    Comment


    • #3
      Excellent work! What kind of trees did you use? Also, nice touch with the animated players on the court.

      Tony

      Comment


      • #4
        Nice project, love the glows and flares, except the one flare that seems to follow for most of the animation, a little too dominate and too long for my taste ...still they create a very nice atmosphere

        Ya, The people playing tennis are a nice touch, just maybe a little slow? and the guy in the begining could use a walk cycle or something? ...not to pick apart the people too much, but also some more randomness in the crowds would help out

        Is it all rendered in one pass? or did you have layers?

        Overall a really great animation Good Job
        Darren Butler

        Comment


        • #5
          Natty

          ::The flickering is compression and I left the interlace blur off for the web version to make it a bit sharper.

          TRGraphics

          ::The trees are Treestorm

          dBUTT

          ::I wanted to do more people walking etc, I was testing the animated people with the tennis players - next project

          ::I was hoping for a more dynamic lens flare, it's attached to the sun position, I could fake it but better in than out at this point - next project

          ::Layer breakdown Sky-->far-->mid-->close-->stadium people and seating-->animated players
          Richard De Souza

          www.themanoeuvre.com

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          • #6
            Nice

            Thanks
            Darren Butler

            Comment


            • #7
              Great work.
              How long did it take from start to completion?
              Chris Jackson
              Shiftmedia
              www.shiftmedia.sydney

              Comment


              • #8
                Great work! Your people are amazing, how did you populate the stadium?

                The only one thing that hurt me is the scale of the lighting when the camera is very hight it seems to be a "maquette".

                You must have many post work to have this result?
                =:-/
                Laurent

                Comment


                • #9
                  I think I know what you mean, it does fall apart a bit when it's high up. The colour grading should be less as you get higher in the sky and it is to a degree but not enough to be realistic-ish but then things are pretty boring without it. I like the first 600 frames or so then it just starts looking a little dull.
                  Richard De Souza

                  www.themanoeuvre.com

                  Comment


                  • #10
                    Yep you have well understood (I have a bad english )
                    So how do you have populate your stadium and what is your post effect if you have time to share?
                    I'm very curious about these two thing.
                    But very good work of course thare are just a few thing about this great work.

                    PS: Where are you in Australia? (you post me a pm if you prefer)

                    Cheers
                    =:-/
                    Laurent

                    Comment


                    • #11
                      very verry nice. I liked the small model feeling.

                      _Daniel
                      Daniel Westlund

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                      • #12
                        very nice !!
                        Zahir3d
                        PIXARCHI.COM

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                        • #13
                          The lighting is nice - it actually makes you squint in some places - something we always try to do. Trees look good. I've been 'trying' with Bionatics, but I have many many problems so far with quality/speed. I also like the simplicity of the camera path.

                          Lens flare is a bit much in my opinion - also, I suppose the strong box filter effect could be seen to make the animation seem very old (sepia almost)
                          Kind Regards,
                          Richard Birket
                          ----------------------------------->
                          http://www.blinkimage.com

                          ----------------------------------->

                          Comment


                          • #14
                            Awesome animation. I have been testing image sizes and increases in irradiance map settings related to final product and time per frame. HAve you come to any optimum settings in that area?

                            I see your animation is 640x480. I found if I rendered out 1100x825 at a lower irradiance map settings and then brought down to 480x360 it was much quicker and seemed a better quality than running 480x360 with high settings. Just trying to optimize my time rendering so many frames.

                            It may have something to do with my compression selections through premiere as well I guess??

                            Do you, or anyone else, have any tips in that regard?? Thanks again looks really awesome.

                            Comment


                            • #15
                              hi richard,
                              your work is really stunning. Congratulations.


                              Can you please explain me how to recreate such a vast environment on the background (river, mountains, etc.)....are they images or 3d models?

                              thank you very much

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