Hi there,
Just wanted to show some experimentation with AI. Interesting stuff but I can't imagine I'll be overhauling my workflow just yet. It certainly is going to be handy for replacing certain elements like vegetation and 3D people.
Using stable-diffusion and many many many different settings for each part of the image.
Took a solid day to get it from raw-render to the "finished" image (which was quite a bit longer than it took me to do the traditionally-created image in PS with lots of photobashing and matte-painting. Surely this can be sped up with more experience and I'm not at all satisfied with the result vs my original version.
I imagine when these AI interfaces can make better use of the information in the 3D scene it'll be much more powerful. It's a bit hard to wrangle the correct scale of elements it generates.
*Shameless plug* I'll be going over this in-depth on my Patreon next month.
Raw render:

My Traditional output:

AI attempt:
Just wanted to show some experimentation with AI. Interesting stuff but I can't imagine I'll be overhauling my workflow just yet. It certainly is going to be handy for replacing certain elements like vegetation and 3D people.
Using stable-diffusion and many many many different settings for each part of the image.
Took a solid day to get it from raw-render to the "finished" image (which was quite a bit longer than it took me to do the traditionally-created image in PS with lots of photobashing and matte-painting. Surely this can be sped up with more experience and I'm not at all satisfied with the result vs my original version.
I imagine when these AI interfaces can make better use of the information in the 3D scene it'll be much more powerful. It's a bit hard to wrangle the correct scale of elements it generates.
*Shameless plug* I'll be going over this in-depth on my Patreon next month.
Raw render:
My Traditional output:
AI attempt:
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