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Playing with studio settup (updated)

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  • #16
    So it's time to make an other update:
    trying to put some caustic., but I'm not sure of them, what do you think?
    Render about 14h size 2500/2500.
    Here the two mtl as asked


    http://nicenoise.free.fr/vray%20foru...ique%20SSS.mat

    http://nicenoise.free.fr/vray%20forum%20test/liquid.mat

    =:-/
    Laurent

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    • #17
      I found the result very very realistic and clean but I dont like the camera angle.
      I think the first camera angle was better.

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      • #18
        looking good...
        i'm not mad keen on the camera angle either...

        have you thought about trying a different back drop colour rather than white?

        might make the white tops of the products zing out a bit more... just a thought
        when the going gets weird, the weird turn pro - hunter s. thompson

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        • #19
          thx for the comment,
          the two camera angles are exactly the same.
          Do you think that caustics help a bit or not?
          =:-/
          Laurent

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          • #20
            i think the caustics do add a bit more interest between the bottles.
            it was looking a bit dark in there before and this helps lighten it up although it could perhaps benefit from a bit more light.

            what about adding a bit of output to the background material?
            when the going gets weird, the weird turn pro - hunter s. thompson

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            • #21
              the two camera angles are exactly the same.
              Sorry but I can clearly remember that on your first post the camera was straight.

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              • #22
                There isn't other post so...

                To n6 :
                Je n'ai jamais posté d'autre rendu de cette scene avec une caméra droite, et mon premier post est en haut de la page. Néanmoins j'ai déja fais d'autre rendu de bouteilles seules avec une cam droite, c'est peut être ça dont tu te rappelles.

                I will take a try to put an output.
                =:-/
                Laurent

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                • #23
                  hmm the angle really looks a bit strange
                  maybe it would be better to have the opposite angle (diagonals going upward instead of falling ones - increase vs decrease - after all you're trying to associate positive values with the bottles/content)

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                  • #24
                    Thank you for sharing the materials priad !
                    Mark Wisniowski
                    www.probe3.com

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                    • #25
                      Tha angle is strange because I'm strange , keep your head straight and you will see a diagonal going upward (the ground goes up!!)
                      =:-/
                      Laurent

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                      • #26
                        sure the ground goes up, but there is no visible line to guide the viewer (like f.e. a visible horizon)
                        so all lines are "falling"

                        regarding being strange: aren't we all?

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