Hi,
To test my Isoplugin a little further I revisited my CGSphere entry and added some keyframes. I wanted to test the usability for animation work. It was soon clear that I needed a kind of viewport preview. I wrote a marching cubes algoritm for that. Then I had a nice preview in the viewport and I could define the animation.
The second thing I wanted to test was the flickering issure every raymarching algorithm has to cope with. Additionally I am flying right throught the Isocontainer. Everybody who worked with Afterburn knows what this could mean... But it all turned out nicely. The flickering is not visible and the rendertimes didn't change much throughout the animation.
So here it is:
CGSPHERE ENTRY ANIMATION
Hope you like it!
Best regard,
Dieter
To test my Isoplugin a little further I revisited my CGSphere entry and added some keyframes. I wanted to test the usability for animation work. It was soon clear that I needed a kind of viewport preview. I wrote a marching cubes algoritm for that. Then I had a nice preview in the viewport and I could define the animation.
The second thing I wanted to test was the flickering issure every raymarching algorithm has to cope with. Additionally I am flying right throught the Isocontainer. Everybody who worked with Afterburn knows what this could mean... But it all turned out nicely. The flickering is not visible and the rendertimes didn't change much throughout the animation.
So here it is:
CGSPHERE ENTRY ANIMATION
Hope you like it!
Best regard,
Dieter
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