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beaker66uk:
Hey have a look on that cgcars forum they have a bunch of free textures and bump maps for the brake rotors..etc.. would make them look a hell of a lot better
Wertz, it's an official AM green - BRG isn't used that much. Discs are slotted (7 line curved slots) already, just that as I say below, the texture is no way near finished.
DaForce - I'm using some of the CGCars textures already on the disc - It's just the reflectivity I've got to get right - that diffused look but with the right higlights.
I'm still fiddling with the lights, brakes and other stuff. Got focussed on putting in the panel gaps over the last weekend - I'll put an update on as soon as they're done - very fiddly.
The interior is coming last...long way to go yet. Mind you, I've just finished a big project which included the factory nearby where they make all of the leather interior parts for the Astons - very cool watching them being made. Beautiful leather too....
Once again, thanks for all the comments. It's made progressing the model much better for me.
I don't know why the images won't embed for me - maybe I'm doing something wrong!
It still looks a little too reflective for me but I'm not familiar with high performance brakes like this. Regarding the images, I think you have BBCode turned off for that post (a checkbox under the edit window).
www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.
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