Announcement

Collapse
No announcement yet.

Ice Material

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    It's a Max material.

    b
    Brett Simms

    www.heavyartillery.com
    e: brett@heavyartillery.com

    Comment


    • #17
      Could you show your settings, so that I can reproduce it in Viz.
      I would appreciate it.

      Comment


      • #18
        Here you go. I don't have time to go through and screen cap all the various map tilings etc. so you'll just have to play around and figure it out. Or grab a Max demo

        b

        Brett Simms

        www.heavyartillery.com
        e: brett@heavyartillery.com

        Comment


        • #19
          Thanks - I'll try it out and post it, if it comes out good.

          Comment


          • #20
            As I stated, I have recreated your Ice in Viz. It is not as good as yours, but that is probably due to the output maps. I am not sure how you have them set.
            The original bitmaps are not included in this zip, just the MAT file.

            Thanks again.
            Attached Files

            Comment


            • #21
              I'll have to take your word for it - I don't use Viz The Output maps were set to 1 or .98, so you can reproduce those values by full or 98% white colour, so if you just have white in those Output slot areas you'll be very close.

              b
              Brett Simms

              www.heavyartillery.com
              e: brett@heavyartillery.com

              Comment


              • #22
                It could just be the lighting and background that are making the difference.
                We are moving to 3ds in July, so I should be able to see the difference then.

                Comment

                Working...
                X