I was working on a liquor/beer model set not too long ago and I've been wanting to put together a bar scene. This set is from a country club project we worked on. I made modifications from the original scene mainly because its closer up and from a different angle then the original. Feel free to comment and leave some feedback.
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Bar scene
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Bar scene
Phil Van Haitsma
Digital-X
www.digitalxmodels.com
www.philvanhaitsma.com
http://www.turbosquid.com/Search/Ind...oom&x=0&y=0comTags: None
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Here is a link to the high res image:
www.philvanhaitsma.com/forum/bar_shot.jpgPhil Van Haitsma
Digital-X
www.digitalxmodels.com
www.philvanhaitsma.com
http://www.turbosquid.com/Search/Ind...oom&x=0&y=0com
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The bar top had the sides cut up in segments(like a grid) then added a noise to it. I had to clean up the top surface seeing how faces were pushing over some of the edges.(had to do some face turning.)All in all, pretty easy.Phil Van Haitsma
Digital-X
www.digitalxmodels.com
www.philvanhaitsma.com
http://www.turbosquid.com/Search/Ind...oom&x=0&y=0com
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A good quality render, but to me, it lacks ambience. I wouldn't want to drink in a bar like that - it needs moodier, more drammatic lighting in my opinion. However, I understand that your client probably wants to see 'every' detail, which generally means omitting ambience.Kind Regards,
Richard Birket
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tricky-I was working on a different lighting setup and I agree its not very moody. I'm trying a darker scene with the bar being the most lit area.(that and the drinks) I think this render does a little better job.
Phil Van Haitsma
Digital-X
www.digitalxmodels.com
www.philvanhaitsma.com
http://www.turbosquid.com/Search/Ind...oom&x=0&y=0com
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It's pretty good - not a bad image at all, but I think the saturation is just making it look a bit too uniform and a bit of selective colour balancing of your textures could really help it out.
It's a good scene to do a few well-composed detail shots within too.
I dont normally do this, so apologies if you find it obtrusive - but i'm waiting for a render so I had a quick 5min go over in photoshop to see what it's be like with some postwork.
It's just a 50% desaturate on the upper right and back wall, a brightness/contrast to get some life back into it, some levels to bring up the midtones, a vignette, slight glow and chromattic abbrattion.Last edited by Neilg; 15-10-2008, 07:55 AM.
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cubiclegangster-I like that, a little too desaturated for my tastes but I like the glow from the tv. I'm working on some adjustments currently and I'm trying to get some glow from the tv(along with other things) I think the glow from the tv needs more color. I hope to have an update soon. Thanks for the feedback.Phil Van Haitsma
Digital-X
www.digitalxmodels.com
www.philvanhaitsma.com
http://www.turbosquid.com/Search/Ind...oom&x=0&y=0com
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Here is an updated render. Trying to add some glow and adjusting the lighting some more as well. Thanks for all the comments.
Phil Van Haitsma
Digital-X
www.digitalxmodels.com
www.philvanhaitsma.com
http://www.turbosquid.com/Search/Ind...oom&x=0&y=0com
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