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  • #16
    And maybe some ambient occlusion to restore some depth and detail to the building. Agree with geometry trees in front of the 2D background trees. Also agree with changing the time of day to something more dramatic. If you have VRay Scatter, now would be the time to have fun with the foreground grass.

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    • #17
      Nice suggestions everyone....

      I'll see if I can find some time to update the rendering. Wish I had VS in the toolbox right now, but I don't. I'm seeing some phenomenal stuff in that grass thread!!!
      John Pruden
      Digital-X

      www.digitalxmodels.com
      3D Model Marketplace

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      • #18
        add a worker drinking a rum and coke in the background. it will spice up the image

        ---------------------------------------------------
        MSN addresses are not for newbies or warez users to contact the pros and bug them with
        stupid questions the forum can answer.

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        • #19
          yeah i think this kind of job relies on distractions such as forground stuff and maybe more equipment around the place. I know its a hassle, but this and the other suggestions regarding materials are what is required to "polish a turd"

          I hate the polishing part as well At the other end of the spectrum of job shitness, I love those jobs where you dont have to do anything...the design is just so good that you cant go wrong.

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          • #20
            Parking lot lines. More lines in the road. More cars. More people. Tone down the brightness of your grass.
            LunarStudio Architectural Renderings
            HDRSource HDR & sIBL Libraries
            Lunarlog - LunarStudio and HDRSource Blog

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            • #21
              I did some industrial work a couple years ago..I had to deal with those boxes and put it in context(photomontage) ...it was a cloudy day by the way, perfect for that depressing type of project.

              Fernando
              Attached Files
              show me the money!!

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              • #22
                yep... that's right up there!! nicely done though!
                John Pruden
                Digital-X

                www.digitalxmodels.com
                3D Model Marketplace

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                • #23
                  can you polish a turd
                  http://www.youtube.com/watch?v=hBj6PonX14A
                  yes you can

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                  • #24
                    LOLololololol.
                    LunarStudio Architectural Renderings
                    HDRSource HDR & sIBL Libraries
                    Lunarlog - LunarStudio and HDRSource Blog

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                    • #25
                      so.. interesting.. I guess.. but now we need to change our expressions
                      Alain Blanchette
                      www.pixistudio.com

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                      • #26
                        Originally posted by flino2004 View Post
                        I did some industrial work a couple years ago..I had to deal with those boxes and put it in context(photomontage) ...it was a cloudy day by the way, perfect for that depressing type of project.

                        Fernando
                        Nice images !
                        0livier

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                        • #27
                          Foreground grass too bright. Parking lines. Fire lines ( probably some area you're not allowed to park ) light road burns( the area where the tires wear the asphalt. Reflection in the asphalt, right now the highlights are backwards, as the asphalt under the brighter part of the building seem darker. A Cheap Vignette to focus the building, or entry if that's important.
                          A partly cloudy day with softer shadow edges... perhaps and bring the sun more right to cast a softer shadow more into the left parking lot to break up that area. The hard shadows don't help the square box architecture.
                          just my 2 cents... if the client's happy.. don't waste you're time..
                          Keith R Morrison
                          focus360, Inc.
                          Win10, 3DS Max 2021, V-ray 5.2.3

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