I had to do a series of custom plant assets recently. The following renders are not from the job in question but from a scene I put together quickly using old building models of mine to showcase the meshes. The plants were done the hard, old-school way, with polymodelling and a helping hand from the Advanced Painter script. Nothing special to these except a great deal of patience. One exception is the tree, which was made with Onyx. The scenes make liberal use of Vray’s Environmental Fog (with Sun+Sky). The hovering pollen was made in P-Flow. At the risk of appearing to shamelessly plug my own stuff, let me just mention the models are available at my good friend Phrosty’s store.
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Summer Garden - Plant model showcase
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Thanks Pedro. Yes, the stone slabs are a bit rough.
I didn't use Brix on this one (I didn't have it at the time), each of the buildings is just one giant texture map applied over relatively simple geometry (the map was made by stitching together about a dozen photos of a building).
BCheck my blog
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Great images/mood. Ive seen them before in the TurboSquid i think.
The p flow and env fog really gives weight and presence to the old building making the render look like a real photo.
Must agree with the stones too. Deformation looks a bit over the top. But that´s just a tiny detail.
Congratz and keep up the outstanding work!
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