Announcement

Collapse
No announcement yet.

Finalrender stage 1 v Vray

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #91
    Flipside,

    I m not sure but I guess is this one


    Gonçalo

    Comment


    • #92
      The scene is a fR stage1 sample scene that was created by Sören Larson. It ships with fR stage1. FYI
      Torgeir Holm | www.netronfilm.com

      Comment


      • #93
        little caustic test:
        A) FR Glass

        B) FR Glass+dispersion

        C)VR

        Comment


        • #94
          how to eliminate the light leaks ?

          how to eliminate the light leaks that appears with the FR scene test like in these of comparation test pages exactly in the corners of the ceiling-walls?

          Goncalo did u eliminate they with psp?

          bye and excuse for the question but with fr iI don' t get this
          Workstation: Asus p9x79WS I7 3930K Noctua NH-D14@4200GHz SE2011 16GB RAM Kingston Hyperx Beast SSD 500Gb Samsung x2 SATA3 WD raid edition4 64MB GTX760 2GB DDR5 CoolerMaster 690III

          https://www.facebook.com/essetreddi..../photos_albums

          Comment


          • #95
            I ve had the exterior walls, I didnt do any post processing...

            Gonçalo

            Comment


            • #96
              TO GONCALO: I've had ...............

              TO GONCALO: I've had exterior walls

              do u mean add an exterior wall

              In an old file where I work days ago I get the same error with solid walls too

              what du u mean exactly?

              pleaase
              and thanks for the quick reply punctual like a swiss watch Goncalo
              Workstation: Asus p9x79WS I7 3930K Noctua NH-D14@4200GHz SE2011 16GB RAM Kingston Hyperx Beast SSD 500Gb Samsung x2 SATA3 WD raid edition4 64MB GTX760 2GB DDR5 CoolerMaster 690III

              https://www.facebook.com/essetreddi..../photos_albums

              Comment


              • #97
                Bad english I ve add exterior walls

                Comment


                • #98
                  Ok I understand

                  Ok

                  But the last question

                  If I get this problem anyway with the solid wall too?
                  what I must do to eliminate?
                  I've tried with higher parameters but it still resist (i mean the little light leaks in the corners)

                  is it a welding problem?

                  bye and thanks again
                  Workstation: Asus p9x79WS I7 3930K Noctua NH-D14@4200GHz SE2011 16GB RAM Kingston Hyperx Beast SSD 500Gb Samsung x2 SATA3 WD raid edition4 64MB GTX760 2GB DDR5 CoolerMaster 690III

                  https://www.facebook.com/essetreddi..../photos_albums

                  Comment


                  • #99
                    I really dont know what could be the problem, but look at the model and try to see if the mesh is good and clean, this helps to avoid some strange issues.

                    Gonçalo

                    Comment


                    • Try the check sample visibility option for solving light leaks, it works great imo.
                      Aversis 3D | Download High Quality HDRI Maps | Vray Tutorials | Free Texture Maps

                      Comment


                      • thx

                        thanks guys

                        your support in this forum is always great

                        bye
                        Workstation: Asus p9x79WS I7 3930K Noctua NH-D14@4200GHz SE2011 16GB RAM Kingston Hyperx Beast SSD 500Gb Samsung x2 SATA3 WD raid edition4 64MB GTX760 2GB DDR5 CoolerMaster 690III

                        https://www.facebook.com/essetreddi..../photos_albums

                        Comment


                        • Richard, can u post the Soren Larsson scene for us?

                          Comment


                          • I would like to give that file a try as well! If you can't post it would you e-mail it?

                            trgraphics@ev1.net

                            Comment


                            • In that particular scene you can reduce the artifacts at the ceiling corner in VRay by setting the vray shadow bias to 0.0. The real problem is that the walls are single planes. It would be best to add some outside walls.

                              Best regards,
                              Vlado
                              I only act like I know everything, Rogers.

                              Comment


                              • oh dear, i sneak in the fR forum and all i saw was problems here, crushes there, this doesn´t work, that doesn´t start etc. NO NO NO, that´s no mischievousness (schadenfreude). vray has problems, too. but it´s nice to see that vlado and the crew solved most of the problems fR still seems to have now. fR is a great tool, no doubt.....but it´s still a betaversion...the only difference is that we KNOW that from vray. the fR user thought that stage1 would be the ultimate, unsikable titanic-renderer

                                i´m just very very happy that i did the right decision some time ago cencerning vray.

                                Comment

                                Working...
                                X