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Tutorial + WIP

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  • #46
    Re: Tutorial + WIP

    Or, print screen, the save as jpg, page by page

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    • #47
      Re: Tutorial + WIP

      thanks for the idea nomer and stefanq.. i'll try it.. ;D

      regards,
      vd

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      • #48
        Re: Tutorial + WIP

        Ok, the HDRI scene:

        No Physical CAmera
        HDRI image multiplier 70 on GI and Background slots



        I like it. The light is very regular all the room. I´m kinda impressed. But... I, don´t know why i got a lot of noise

        Cheers!

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        • #49
          Re: Tutorial + WIP

          hey guys, sorry i cannot follow ur discussions here,
          dont know much really on hdri..havent tried it yet fulltime! hehe
          anyways, that's really a bunch of noise out there nomer?
          nah, i know you can solve that mate!
          cheers to all who's into this hdri rev!
          Viva Las Islas Felipinas!

          Comment


          • #50
            Re: Tutorial + WIP

            I think you pushed the hdri to far. The best type of hdri's for lightning ,is blurred type, but I don't have them.It's easy for vray to collect light information from this kind of file. The fact that you have 70 on multiplier, means that your hdri it's not good enough( all my hdri have 40-60Mb by piece).Anyway, I'm just guessing here,so look what I say: I upload my hdri file, so you can have it (and all of you guys), and do another render. Put only 10 on multiplier( like I did),but only in GI, because you don't have to brighten the background too.In background slot make it 1 or 2.If it's working, then we are good, if not, we'll see. Here it is the link for hdri:
            http://www.4shared.com/file/50347465...3/DH218SX.html

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            • #51
              Re: Tutorial + WIP

              Nomer, can you tell us what kind of materials you planing to have in the scene, so we can make our own? I have allot of textures, so I'll try to make mine as good as I can. Or, we can help in any way?

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              • #52
                Re: Tutorial + WIP

                Originally posted by migz
                hey guys, sorry i cannot follow ur discussions here,
                dont know much really on hdri..havent tried it yet fulltime! hehe
                anyways, that's really a bunch of noise out there nomer?
                nah, i know you can solve that mate!
                cheers to all who's into this hdri rev!
                which one mate. i think thats not mine. hehehe. i think that kgoku hdri test.
                http://www.nomeradona.blogspot.com/
                http://www.sketchupvrayresources.blogspot.com/
                http://www.nomeradonaart.blogspot.com/

                Comment


                • #53
                  Re: Tutorial + WIP

                  And here i am again:

                  HDRI on both environment slots multiplier 10 on skylight and background 1




                  Now i´m using your HDR, stefanq (thanks! ) but i´m still getting a lot of noise....

                  And that´s strange because i used your HDR on another scene i´m working and it worked just fine. Mistery... :-\

                  Cheers

                  Comment


                  • #54
                    Re: Tutorial + WIP

                    Can you upload your scene, so I can have it? It will be more easy for me to search for answers, because it's mystery in deed. It's strange, the noise it's more visible in the lighten areas....

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                    • #55
                      Re: Tutorial + WIP

                      And here it goes:

                      http://rapidshare.com/files/120857466/WIP_HDRI.rar.html

                      Cheers!!

                      Comment


                      • #56
                        Re: Tutorial + WIP

                        MYSTERY RESOLVED!
                        Here there are your new settings :
                        http://rapidshare.com/files/120936608/WIP_HDRI.skp.html
                        I change some things, but more important was the render engines, from QMC( primary) to IM,
                        and LC for the second. The QMC it's known as sandy results generator, but still, the most accurate.No use of his accuracy, if he give us noisy results...
                        Anyway, here it is your scene, with some tweaks, and sketchup shadows enabled.



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                        • #57
                          Re: Tutorial + WIP

                          if you want to reduce the noise using qmc engine, you need to use adaptive qmc in the image sampler and increased your maximum subdivision to more than32 atleast.
                          http://www.nomeradona.blogspot.com/
                          http://www.sketchupvrayresources.blogspot.com/
                          http://www.nomeradonaart.blogspot.com/

                          Comment


                          • #58
                            Re: Tutorial + WIP

                            stefan can you also. perhaps add if you wish a tutorial using HDRI (in a nutshell) perhaps using lightprobe too.
                            http://www.nomeradona.blogspot.com/
                            http://www.sketchupvrayresources.blogspot.com/
                            http://www.nomeradonaart.blogspot.com/

                            Comment


                            • #59
                              Re: Tutorial + WIP

                              nomer, here is my try...this is a good tutorial. we need more people doing this kind of tutorial here. : )

                              Comment


                              • #60
                                Re: Tutorial + WIP

                                wow your render artchung is clean and you did managed to let more light to come to the interior. i like it. can you share your settings.
                                http://www.nomeradona.blogspot.com/
                                http://www.sketchupvrayresources.blogspot.com/
                                http://www.nomeradonaart.blogspot.com/

                                Comment

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