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  • #16
    Re: Fur

    OUTSTANDING !,it is getting better and better,hope you will share some day

    Renee

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    • #17
      Re: Fur

      Thanks a lot guys...at the moment, I'm not sure exactly whats going to come of this. It may just be a blueprint to go about working on it for ourselves (I don't currently know the state of vray fur within the SDK), or it may be its own thing. I'll keep you guys posted, and I hope it gets out there, either as the script or as real fur.
      Damien Alomar<br />Generally Cool Dude

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      • #18
        Re: Fur


        Wow :P. Amazing work Damien! Fur is very useful feature, hope it will get out public soon (i can't wait).

        www.Top3Dstudio.com
        SU 8
        VfS 1.48.89
        Win 7 64-bit

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        • #19
          Re: Fur

          :'( oh no just for rhino, not for su. is there a possiblility 4 that script for su too? anyway very impressive.
          http://www.nomeradona.blogspot.com/
          http://www.sketchupvrayresources.blogspot.com/
          http://www.nomeradonaart.blogspot.com/

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          • #20
            Re: Fur

            Sorry Nomer, but the chance is very very small at best. I don't really have any desire to learn Ruby, and then there's the whole thing of figuring out how to script within SU. I've currently got a lot on my plate anyway, and programming wise I'm trying to move into a higher, more complex language. Besides, as you imagine this kind of thing is quite complex, so it probably wouldn't be something that would be achievable as a first project. By the time I'd actually getting around to finishing it, Joe would either be there already or be right around the corner.

            The other option is that you could try working with Rhino
            Damien Alomar<br />Generally Cool Dude

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            • #21
              Re: Fur

              your right, i downloaded both rhino and vray trial version... just the problem is learning curve. rhino seems like autocad ah and vray rhino is exactly the same vraysu.

              of topic (sorry) is it possible to use those visop and su mat doen in sketchup to rhino?
              http://www.nomeradona.blogspot.com/
              http://www.sketchupvrayresources.blogspot.com/
              http://www.nomeradonaart.blogspot.com/

              Comment


              • #22
                Re: Fur

                Yep, visopts and materials can go back and forth. The only thing is to make sure that the materials aren't linked materials as I'm not sure what they will do in vfr.

                I would suggest that you try and ride out the learning curve for Rhino. I personally don't think its that hard to pick up if you have some AutoCAD experience. Your going to want to use commands to do certain things. Each command is fairly specific as opposed to the general tools that SU has. For basic stuff, SU may be quicker, but once you start getting into complex stuff or organic forms, you'll find that Rhino is much better.
                Damien Alomar<br />Generally Cool Dude

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                • #23
                  Re: Fur

                  thanks for that advise damien
                  http://www.nomeradona.blogspot.com/
                  http://www.sketchupvrayresources.blogspot.com/
                  http://www.nomeradonaart.blogspot.com/

                  Comment


                  • #24
                    Re: Fur

                    hey D, I love the fur. So by Monday you'll have a compile?

                    Nice work bud. ;D

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                    • #25
                      Re: Fur

                      Originally posted by Travis Serio
                      hey D, I love the fur. So by Monday you'll have a compile?

                      Nice work bud. ;D

                      <---- waiting patiently
                      BeavCo.

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                      • #26
                        Re: Fur

                        I might also try this script for some cute pet renders

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                        • #27
                          Re: Fur

                          Any chance that the script will be released, less or more finished? :'(

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                          • #28
                            Re: Fur

                            I'm biting my nails waiting for the release. Dalomar this script will change everything.

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                            • #29
                              Re: Fur

                              Whats the status?
                              When will you take us to higher grassy ground?

                              Comment


                              • #30
                                Re: Fur

                                http://liquidtectonics.blogspot.com/...een-while.html
                                Damien Alomar<br />Generally Cool Dude

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