127,000
When I started the project I wasn't really concerned about polys I was just playing around with an idea, but then I started adding and adding and it got away from me. I'm sure I could reduce them fairly easily but it rendered fairly well, so what the hell.
Most of the polys are from the beveled edges on everthing in the scene. I used a lot of chamfered boxes.
Tony
When I started the project I wasn't really concerned about polys I was just playing around with an idea, but then I started adding and adding and it got away from me. I'm sure I could reduce them fairly easily but it rendered fairly well, so what the hell.

Most of the polys are from the beveled edges on everthing in the scene. I used a lot of chamfered boxes.
Tony
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