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  • some interior

    Recent project I did for a client...



    Luke Szeflinski
    :: www.lukx.com cgi

  • #2
    Really nice renders !
    the only thing catching my eyes is the space betwenn the cabinets in the kitchen.
    the higher ones seem a bit too low.
    Everything else looks pretty good.
    Maybe a little dof would be good as well.
    check my site

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    • #3
      Yeah I might do dof shots just for myself, because client want everything crisp
      And space between cabinets seems low because I need to use wide angle and vertical straighten perspective so it squashed a bit whole thing (look at coffee machine how squashed it is. Again what can you do when client demands wide angle with straight vertical lines
      Luke Szeflinski
      :: www.lukx.com cgi

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      • #4
        Very nice. I see you solved the noise problem!
        Check my blog

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        • #5
          you nailed it! spot-on
          Bobby Parker
          www.bobby-parker.com
          e-mail: info@bobby-parker.com
          phone: 2188206812

          My current hardware setup:
          • Ryzen 9 5900x CPU
          • 128gb Vengeance RGB Pro RAM
          • NVIDIA GeForce RTX 4090 X2
          • ​Windows 11 Pro

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          • #6
            well... I can't say that... this resolution 1024 took 8 hours on two quad core (Q6600) pcs So I'm not sure if it's a good time anymore.

            After days of trying things I really don't know if this can be any faster

            settings were :
            (subdivs for all glossy mats were 32)



            Last edited by lukx; 10-06-2011, 08:25 AM.
            Luke Szeflinski
            :: www.lukx.com cgi

            Comment


            • #7
              Originally posted by lukx View Post
              this resolution 1024 took 8 hours on two quad core (Q6600) pcs
              After days of trying things I really don't know if this can be any faster
              Holy shit. You need to start using a different method.

              Nice renders though!

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              • #8
                I've tried IMLC but the kithcen image, light got to travel deep and I was getting splotches whatever I tried...
                Luke Szeflinski
                :: www.lukx.com cgi

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                • #9
                  have you played with SolidRocks?
                  Bobby Parker
                  www.bobby-parker.com
                  e-mail: info@bobby-parker.com
                  phone: 2188206812

                  My current hardware setup:
                  • Ryzen 9 5900x CPU
                  • 128gb Vengeance RGB Pro RAM
                  • NVIDIA GeForce RTX 4090 X2
                  • ​Windows 11 Pro

                  Comment


                  • #10
                    images are quality, but I agree render times are a bit off. I'd go either one way or the other: very high dmc sampler settings, or high local sampling where needed.
                    where is the light coming from, hdr, vray lights, vray sky..?

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                    • #11
                      Originally posted by lukx View Post
                      I've tried IMLC but the kithcen image, light got to travel deep and I was getting splotches whatever I tried...
                      You can get spotches with that, but it's never impossible to fix. Do you still have that version of the scene and the settings?

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                      • #12
                        Originally posted by glorybound View Post
                        have you played with SolidRocks?
                        Yes solid doesn't help
                        Luke Szeflinski
                        :: www.lukx.com cgi

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                        • #13
                          Originally posted by cubiclegangster View Post
                          You can get spotches with that, but it's never impossible to fix. Do you still have that version of the scene and the settings?
                          I will try to render some sample
                          Luke Szeflinski
                          :: www.lukx.com cgi

                          Comment


                          • #14
                            Originally posted by rivoli View Post
                            images are quality, but I agree render times are a bit off. I'd go either one way or the other: very high dmc sampler settings, or high local sampling where needed.
                            where is the light coming from, hdr, vray lights, vray sky..?
                            vraydome with HDRI map
                            Luke Szeflinski
                            :: www.lukx.com cgi

                            Comment


                            • #15
                              Awesome renders man. /b
                              Brett Simms

                              www.heavyartillery.com
                              e: brett@heavyartillery.com

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