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  • #31
    file sent
    natal - brazil

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    • #32
      anyone who wants to get it, can get it from here.
      5 years and counting.

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      • #33
        i think the file is so big because of all the hidden objects to speep up rendertime you can lower the samples of the vray shadows (120 to 50 f.e), a lower AA (now its 1/3) and a lower irradiance map (maybe medium instead of high). and you can try max density of 1 and search radius of 2-5. these things will speed up rendertime but maybe looses some details. as you want......

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        • #34
          Why do you put "max photons=0"???

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          • #35
            hi metroberlin,

            your render is very very nice. I'm a finalrender user and I'd like to try to render the same scene with my plugin. Could you send me the file via email please? I have max 5.

            Thanx

            Fabrizio

            e-mail: s100@libero.it

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            • #36
              I would like to see it with fr
              Cant you donwload from here???
              http://vr.reaperfields.com/index.php...in_Bedroom.exe

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              • #37
                eyy silverrr, nice work friend

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                • #38
                  Opz,

                  Silver, também trabalho com imagem para arquitetura, e queria saber se vc realmente acha necessário utilizar "photom map" no lugar de "direct computation" Consigo tempos em torno de 2:30 (com o cálculo) para cenas como essas (sem muita reflexão e razoáveis objetos no espaço.

                  Vi um tópico aqui chamado Life's Swell e utilizo parametros muito parecidos, acredito ser prático, mas como vc está passando pelas duas técnicas, o que vc está achando dos photom maps?

                  Ah! Achei o modelo de sua cama fantástica! Vc a fez? Comprou ou conseguiu em algum lugar?


                  Abraços.
                  Theo

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                  • #39
                    thanx a lot didjaja.

                    I'l do my best....


                    see you later

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                    • #40
                      hello notoiara, thanks mate, but i wish in the next job i get some improvements with phtons thecniques, because , as you can see... some materials problems are there...

                      hello theo

                      about your question, i will have the answer only at the next job, because this file was not set up correctlly to be used with photons... but i think that it must be a good thecnic, considering that almost good users as gonçalo, metroberlin and everyonelse that i could not say now are using this thecnique. This is thje reazom for what i im so insistent in learning it.

                      O lance é : se os caras que são tampa usam... deve ter algo de bom neste angú, sacou mano, hehehe

                      abraços ae

                      silver
                      natal - brazil

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