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Beautifull women

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  • #16
    What did you use for the eyelashes and eyebrows?
    Colin Senner

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    • #17
      it's hairfarm, with a custom material for both.

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      • #18
        Originally posted by Bigguns View Post
        it's hairfarm, with a custom material for both.
        Custom coded or cleaver blend? : >
        CGI - Freelancer - Available for work

        www.dariuszmakowski.com - come and look

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        • #19
          Blend patented lol

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          • #20
            Hey guys,

            Here's a close up of the eye so far, not totally finish, but it's coming along.. my 16 gig computer is begging for more RAM now lol.. I will need to buy an other 8 gig otherwise I will not be able to render the hairs in a single render pass..

            it's a bit noisy render but I dont want to wait forever ^^



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            • #21
              Yea.... I dont believe. U just taking pictures of ur GF ! : p

              Awesome job
              CGI - Freelancer - Available for work

              www.dariuszmakowski.com - come and look

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              • #22
                call her Siri and sell her to Apple.

                unbelievable job man. Incredible detail.
                Guido.

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                • #23
                  looks great! love the one with the makeup!
                  Dmitry Vinnik
                  Silhouette Images Inc.
                  ShowReel:
                  https://www.youtube.com/watch?v=qxSJlvSwAhA
                  https://www.linkedin.com/in/dmitry-v...-identity-name

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                  • #24
                    this is an amazing piece of work, quality.

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                    • #25
                      Is Natalie Portman? I don't know why, but she's reminding me her...

                      Anyway, incredible... speechless just now...I can't imagine what it should be when it's finished

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                      • #26
                        Are you rendering the full resolution mesh or bump/normal mapping a slightly lower one?
                        Colin Senner

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                        • #27
                          Thank's guys I'm glad you like it

                          No it's not portman, it's anobody, but I used portman in my refs I found her face proportion really nice, but I had to mix it with others to get some distance from her, when you will see the whole thing you'll see that it's not her.. especially now.. I made big improvement in the jaw, mouth and ears proportions yesterday, I found her now much better I had some something that was bothering me with her face proportions, now feel's good I think, moe natural and appeling, I will post the whole head this weekend, I just ened to do the hairs after that and some jewellery and cloths.. I will need more RAM..

                          BTW, I'm using the low poly mesh with displacement map etc

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                          • #28
                            Incredible work! I have real admiration for artists that can produce this quality of work...especially with the human body. I would love to have the ability to produce to this standard. Did you use normal maps for the very close up details or is it purely displacement ?
                            Regards

                            Steve

                            My Portfolio

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                            • #29
                              Hey thank's man!

                              It's only displacement , vray displacement is awesome for characters

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                              • #30
                                Great stuff. Wish I had time to learn to do stuff like this. Would you recommend any particular sites for tutorials or tips ? I sometimes visit zbrush central. A great community there. I've not life drawing experience or the likes. Is that where you started ?

                                Hope you don't mind the questions
                                Regards

                                Steve

                                My Portfolio

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