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Updated: Old Castle Lighting tests

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  • #16
    If I get a chance but bigger how? the screen capture, render, something in the scene. Not clear on what your asking

    --Jon

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    • #17
      I think he means could you rerender it HUGE so he can print it out, frame it and hang it on his wall. I wouldn't mind it either

      percy
      ____________________________________

      "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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      • #18
        Originally posted by percydaman
        I think he means could you rerender it HUGE so he can print it out, frame it and hang it on his wall. I wouldn't mind it either

        percy

        hehehe.......
        yeah...I think the middle piece is worth hanging up.


        paul.

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        • #19
          wonderfull images!!

          there is only one little thing.

          i think the distance to the castle look strange because the plants in the water are so big and the castle looks to "near" .

          there is not enough water between the castle and the camera that the proportion would fit.

          i hope it´s clear what i mean. sorry for my english.

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          • #20
            peter008:
            Thanks This is the same crit I got on the previous post when I first started these images but I thought I fixed it. Is it that noticeable? Well I'm also still not extremely happy with the lighting so I'll probably give it one last work over along with tweaking the perspective/scale when 1.5 is released.

            zuliban:
            I'm not to sure how it will look enlarged due to my low resolution textures. I really need to get the hang of AA though. These were rendered with Catmull-Rom which seamed to be the best solution but now I've been playing with different filters and sampling parameters so we'll see how good it looks enlarged Maybe if I use the new displacement it'll help with the low res textures

            Much thanks,
            --Jon

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            • #21
              J_Bug

              Everything has a falloff in the Diffuse in some form or another to give either a soft dusty look or a hint of lighting
              The falloff goes in diffuse or in reflection?

              Could you give me some hints to make the grass of the hills like yours?

              Thanks!

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              • #22
                yeah, the perspective looks weird, it makes the castle look really really small. It sort of looks bent, like you are looking down at the castle but up at the hills. I think it has a bit to do with the reflection, the fact the castle looks 1:1 in the reflection and stretches all the way to the other bank. I think you could adjust the position of the island and use a different lens to shorten the depth of field.

                But they look nice especially the dusk one.
                Richard De Souza

                www.themanoeuvre.com

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                • #23
                  J_Bug? hellooo...are you still there?

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