Really nice. the lighting is very good
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Work in progress...Schlumberger(updated)
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looks great now Reza
but where is all that pink colour bleed coming from?
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i guess its from the carpet...i schould have reduce the gi on it...thanks.
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i think you still need to do more work on the wood texture...
the grain's massive at the moment, makes it look like a scale model or something.
carpet tiles always present a problem for me too, they always, er, tile if you know what i mean...
a quick solution that works quite well for me is to make a new tiled texture in photoshop 4x4 or 6x6 grid with the one tile you've got rotated at random throughout the new tiled texture...
that way your tile looks less tiled...
i think that made sense!
::edit::
like this;
when the going gets weird, the weird turn pro - hunter s. thompson
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i normaly have 4 tiles in PS and quater turn them from each other the way they would be in an office enviroment (sometimes)
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Originally posted by Harutium"Statements of general truth" do not help too much.
You can not say things like "you need to work more on your texturing"or"you gotta improve your illumination" without proposing anything!:
!)That what you think needs improvements
2) Ideas on how to do it.
When the advice is free I think you CAN say as little or as much as you like. General statements such as 'your lighting is wrong' or 'your texturing needs work' for images that require a lot of work are perfectly good responses imho...
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ok guys, thanks for everything...there are still some room for improvements...but the clients is happy.
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i cut the gi for the carpet from 1 to .5, everything else was maintained...just to proove that a single change can further enhance a cgi.
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