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HONDA/ REAL OR 3D?

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  • #16
    Originally posted by RErender
    I think it would be harder to set up as a simulation than to do it in real life - I'm a believer
    really??...I think that given to the right/experienced people/studio it probably could be done fairly accuratly and cheaper then the 600+ takes it took them to do....but I guess anything goes in the end...


    paul.

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    • #17
      On the writeup that I read about the setup, they taped large bolts to the inside of the tires to get them to roll up hill. If I can find the article again Ill post the url.

      -dave
      Cheers,
      -dave
      ■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■

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      • #18
        So you are a skeptic? look at all the secondary reactions especially where the object slides down the bent wire , the wobble in the muffler as it spins, not to mention the pouring of the oil, they look too right for me to believe they were faked. Your right though they could get close for a lot less
        Eric Boer
        Dev

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        • #19
          Originally posted by RErender
          So you are a skeptic? look at all the secondary reactions especially where the object slides down the bent wire , the wobble in the muffler as it spins, not to mention the pouring of the oil, they look too right for me to believe they were faked. Your right though they could get close for a lot less
          no, I'm not saying I don't believe it's real....I do think it's real.
          I just think that if they would've gone with the cg alternative they probably could've spent less money on it.......but it would've have to be some very experinced animators and physics simulation guys to pull it off and make it believeble.....


          paul.

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          • #20
            http://www.dailytelegraph.co.uk/news...13/ixhome.html

            And a quote from the page.
            At one point three tyres, amazingly, roll uphill. They do so because inside they have been weighted with bolts and screws which have been positioned with fingertip care so that the slightest kiss of kinetic energy pushes them over, onward and, yes, upward. During the pre-shoot set-ups, film assistants had to tiptoe round the set so as not to disturb the feather-sensitive superstructure of the arranged metalwork. The slightest tremor of an ill-judged hand could have undone hours of work.

            As real as real can be.

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            • #21
              I have to agree with Richard. The tires rolling uphill (bolted or not) does not look realistic. Maybe only if they were made out of paper mache...
              LunarStudio Architectural Renderings
              HDRSource HDR & sIBL Libraries
              Lunarlog - LunarStudio and HDRSource Blog

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              • #22
                nope they're real...tyres are heavy, stick a lead weight at the top and they will roll up hill
                Digital Progression

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                • #23
                  Originally posted by jujubee
                  I have to agree with Richard. The tires rolling uphill (bolted or not) does not look realistic. Maybe only if they were made out of paper mache...
                  That's the whole idea. The ad was made to make you wonder how the hell they did it. Pretty amazing stuff ay

                  -Matt

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                  • #24
                    heres a test from one of my many forays into this sort of thing. I believe I used simcloth 3 for this one. I find I tend to switch between simcloth and reactor alot depending on the situation.

                    http://myweb.cableone.net/amylenhart/stuff/ball3.avi


                    percy
                    ____________________________________

                    "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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                    • #25
                      thats pretty cool percy

                      -dave
                      Cheers,
                      -dave
                      ■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■

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                      • #26
                        It might be cheaper to do this as CG, but then I wouldn't have been impressed by it. Knowing that it is real is what makes it amazing. IMHO
                        Torgeir Holm | www.netronfilm.com

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                        • #27
                          Yea that was my impression also egz, if it was done in cg its like, good job *pat on back* but knowing its all real is very impressive.

                          -dave
                          Cheers,
                          -dave
                          ■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■

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                          • #28
                            when the clip came out many forums were filled with these "real/unreal"-threads. honda claims its 100% real as your urls show.

                            i have to admit i am still quite sceptical, what i read the director of the clip worked on advertisement with honda before, the shop working on that was, you get it, BUF paris. thats the guys doing the cg for panicroom a.m.m. the clip is said to be "filmed" in paris and is called CoG...

                            i would not be too surprised if this story would be revealed as a big smart marketing gag in some years as once supergreg was

                            -aksel

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                            • #29
                              I agree w/ egz about being amazing that it is real and still well done......

                              as for BUF....yeah, those are the guys that could probably pull off this one as completly cg and yet pass it for real.......just look at the work on Panic Room ...some of the most photrealistic arch cg I've ever seen...


                              paul.

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