hi all,
i posted few days ago about this prob in the general board..but no answer, so here i come again with pics to show this "bug"
i made a test scene for interior lighting...here you can see the model
as you can see, i have 1 vray light in each opening (1 window and 2 roof openings), and a i have a direct light for the sun...
when i set the vraylights as skylight portal then the sun light is not computed in the iradiance map and global photon mapping
1) first pic with only vraylights ON (skylight portal turned on)= cloudy lighting
2)second pic with sun light turned ON
you can see that no light bounce for this sun light is computed
3)third pic: how it must be for a good light simulation,
here i must turn off the skylight portal for vraylights, and it's harder to set exactly the good multiplier for each opening if they are large or small, it's not as easy as playing with the environment multiplier and color in vray for all openings at the same time
so, you can try it by yourself, and tell me what you think...
i hope someone will find a solution
i posted few days ago about this prob in the general board..but no answer, so here i come again with pics to show this "bug"
i made a test scene for interior lighting...here you can see the model
as you can see, i have 1 vray light in each opening (1 window and 2 roof openings), and a i have a direct light for the sun...
when i set the vraylights as skylight portal then the sun light is not computed in the iradiance map and global photon mapping
1) first pic with only vraylights ON (skylight portal turned on)= cloudy lighting
2)second pic with sun light turned ON
you can see that no light bounce for this sun light is computed
3)third pic: how it must be for a good light simulation,
here i must turn off the skylight portal for vraylights, and it's harder to set exactly the good multiplier for each opening if they are large or small, it's not as easy as playing with the environment multiplier and color in vray for all openings at the same time
so, you can try it by yourself, and tell me what you think...
i hope someone will find a solution
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