If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
Exciting News: Chaos acquires EvolveLAB = AI-Powered Design.
To learn more, please visit this page!
New! You can now log in to the forums with your chaos.com account as well as your forum account.
the scene is set to use saved IR and Photon maps, but we were not provided with those, so just go into the appropriate areas and change to re-calculated them.
and one of my last advanced test pics, with photon mapping settings increased for better light simulation, also i had to boost some diffuse and multiplier settings to achieve a good lighting with dark material floor.
the floor material is mine yeah
made with some photo i took, little work in photoshop to have a good looking tiling, levels for the Bump/displacement one:
my version comes out really dark as well...I donwloaded the latest version you posted...and hit render...calc alll the photon map from scrach....and here's the result.....wonder why??!
if you downloaded int.max you must have exactly the same result, i rendered it again to be sure i have not changed any settings before saving the file and every things it's ok...
look at the message window for units that may appear when you open it in max (and choose "use file unit").
I think Natty is correct, it is most likely your units, if it is, increasing the search distance by about 2.5x should fix it (assuming matt is in centimeters and you guys are in inches).
Comment