yeah great... nice one.
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Exterior work.(updated)
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the settings..
Well ...the light settings is a simple 1...a single direct light with multiplier set to 1. color was just slightly yellowish, reflection on the glass was set to 1 no blur. placed the light 45% from ground but you might want to bounce the light a little bit more for your scene...mine was covered with reflective alucobond...so things looks shiny and nice.. and my enviorement was yellowish as well..,instead of the normal blueish scene and set to 4. but i guess whats most important is the ground was black...and no gi. alucobond was set to .3 for that blur look but still maintaining the shine..
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cOULD U EXPLAIN TO ME WHICH BETTER LIGHTING EFFECT U GET WITH THE SUBDVISION PARAMETERS (11 IN YOUR IMAGE) SECONDARY BOUNCES/DIRECT COMPUTATION?
PLEASE i NEED TO KNOW
CONGRATULATIONS FOR YOUR WORKS
byeWorkstation: Asus p9x79WS I7 3930K Noctua NH-D14@4200GHz SE2011 16GB RAM Kingston Hyperx Beast SSD 500Gb Samsung x2 SATA3 WD raid edition4 64MB GTX760 2GB DDR5 CoolerMaster 690III
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actually its not about better effect but more or less faster computation.
usually a high value for most of the settings/subdivision will slow down the computer..and since this is an exterior view...there is no need for high values...the most you might want to use catmull rom instead area for aa..it gives you a sharper image.
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Thank u for the reply
but maybe U misunderstood what I ask to u
Why you use 11 in SECONDARY BOUNCES/direct computation/subdivision?
What does it give to the image respect the default value of 1?
better in the corner not direct illuminated or what?
thanks
and thanks in advanceWorkstation: Asus p9x79WS I7 3930K Noctua NH-D14@4200GHz SE2011 16GB RAM Kingston Hyperx Beast SSD 500Gb Samsung x2 SATA3 WD raid edition4 64MB GTX760 2GB DDR5 CoolerMaster 690III
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nully - pengo
pengo...Subdivs - this value determines the number of hemisphere samples taken to compute secondary GI bounces....if you look at the picture..you can see that on the left it is a little fuzzy or has grain.. the 1 on the left has 1 as sub value and on the right has 10..its brighter cleaner. notice the image below..it has a yellow enviorement..you can see the color i used inbetween the two top images. it looks a lot better than the blue envo on top....
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thanks for the reply
very complete answer
thank u very much for the suggest too
So u use the direct as blue light ?(if the environment is yellowish)
byeWorkstation: Asus p9x79WS I7 3930K Noctua NH-D14@4200GHz SE2011 16GB RAM Kingston Hyperx Beast SSD 500Gb Samsung x2 SATA3 WD raid edition4 64MB GTX760 2GB DDR5 CoolerMaster 690III
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the color for the light is also yellow...
red = 255
green = 255
blue = 247
only the background is gradient blue...
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