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Hey, nice render! Though I think there is some space for improvement.
The background image shows a clear sky, sunny weather, while the light penetrating into the room is rather diffuse. Try lowering the Vray lights multiplier and raising the direct light's one. Also, adjust the color mapping to more drastic parameters in order to brighten the interior and darken the outdoor (exponential works great for that).
yeah looking ok... you seem to to have loads of light at the front and known at the back .... tip : decrease your vray light.... then add another about 2 metres away from but make this a sphere vray light .... multiplyer @ around 0.2 and tick no decay... this will get a lot of light into the scene without blowing out the window wall..
tip : decrease your vray light.... then add another about 2 metres away from but make this a sphere vray light .... multiplyer @ around 0.2 and tick no decay... this will get a lot of light into the scene without blowing out the window wall..
Sphere light settings.... i increased the sphere to get the light through the little window, but i think this demostrates how well it works and doesnt blow out the window wall.
Thanks Natty
So works better a sphere vraylight than a plane one, as second light with no decay.
Is it too much if i beg you to post a variant with plane light instead of this sphere? Just to see the difference.
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