Hi guys...i would like some comments before i hand this to the client. Thanks.
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ceiling looks a bit too grainy and there is a UFO in the window!
the boxs either side of foreground chairs look a bit bumpy
nice lighting though I think it looks good! (just those few little things)
BTW: do you have a shadowline at the base of your walls?
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Hey, nice render! Though I think there is some space for improvement.
The background image shows a clear sky, sunny weather, while the light penetrating into the room is rather diffuse. Try lowering the Vray lights multiplier and raising the direct light's one. Also, adjust the color mapping to more drastic parameters in order to brighten the interior and darken the outdoor (exponential works great for that).
Again, nice work. Keep it up.
Regards,
Nenad
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yeah looking ok... you seem to to have loads of light at the front and known at the back .... tip : decrease your vray light.... then add another about 2 metres away from but make this a sphere vray light .... multiplyer @ around 0.2 and tick no decay... this will get a lot of light into the scene without blowing out the window wall..
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tip : decrease your vray light.... then add another about 2 metres away from but make this a sphere vray light .... multiplyer @ around 0.2 and tick no decay... this will get a lot of light into the scene without blowing out the window wall..
nice tip...gonna try it.
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ok this is a little set-up ....
Screen grab
Sphere light settings.... i increased the sphere to get the light through the little window, but i think this demostrates how well it works and doesnt blow out the window wall.
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yeah ....will do ..
but heres how the sphere light works ... with light going in a more natural directions..
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Its inside... well i dont see any reason to put it outside.... basically im faking it ... i normally use 3 vray lights at each window...
Here's how........
But this is with Plane vray light's .. im using Sphere's now due to better results..
and the result........
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