hussam, gogator: well, I didn't use displacement on material editor. Just a vray material, then vray displacement modifier. there I put the map, with 3d displacement, and finaly the uvw map. The uvw map should be quite little, with dimensions near to the map size. That's it... just regular displacement.
I'm using 1.09.03r too.
Gijs: Thnx!
I'm using 1.09.03r too.
Gijs: Thnx!
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