Thanks to Gijs' post i was inspired to do some displacement tests and i wanted to share one of them i enjoyed the most.
Announcement
Collapse
No announcement yet.
My newfound displacement enthusiasm
Collapse
X
-
Displacement looks great, lighting could be better
How do you get these wholes in the displacement?
wouter
-
hi,
ive prepared 3 different maps in the photoshop for diffuse, reflection and displacement and that's it
the holes you mean i guess are just full reflected parts with some glossiness
yeah i know it's kind of darkish
lighting is just a hdr mainly preferred for the reflection purposes
Comment
-
Thanks to DaForce, he kindly hosted the files.
Note that the max file is not optimised for speed and the hdr map is not included.
i forgot to attach the stone map either but it's an ordinary one anyways.
http://www.apex.net.au/~daforce/vray...ce_diffuse.rar
http://www.apex.net.au/~daforce/vray...ilenothers.rar
Comment
Comment