Using RT in general for production work will be completely up to the user. If you can fit the file into each GPU's available RAM and can live with the GPU renderer's limitations, then why not? As an unbiased renderer, RT is very attractive when someone just wants to render without taking the time to find the sweet spot between image quality and rendering speed.
I've already delivered an (relatively simple) animation rendered in RT CPU and it was fast and looked great, but using it for production work will depend on many elements...
-Alan
I've already delivered an (relatively simple) animation rendered in RT CPU and it was fast and looked great, but using it for production work will depend on many elements...
-Alan
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